5#ifndef FLUTTER_SHELL_PLATFORM_DARWIN_COMMON_FRAMEWORK_HEADERS_FLUTTERTEXTURE_H_
6#define FLUTTER_SHELL_PLATFORM_DARWIN_COMMON_FRAMEWORK_HEADERS_FLUTTERTEXTURE_H_
8#import <CoreMedia/CoreMedia.h>
9#import <Foundation/Foundation.h>
30- (CVPixelBufferRef _Nullable)copyPixelBuffer;
57- (void)textureFrameAvailable:(int64_t)textureId;
64- (void)unregisterTexture:(int64_t)textureId;
#define NS_ASSUME_NONNULL_BEGIN
#define NS_ASSUME_NONNULL_END
#define FLUTTER_DARWIN_EXPORT