Flutter Engine
The Flutter Engine
|
#include "impeller/compiler/shader_bundle_data.h"
#include <optional>
#include "impeller/shader_bundle/shader_bundle_flatbuffers.h"
#include "impeller/base/validation.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::compiler |
Functions | |
static std::optional< fb::shaderbundle::ShaderStage > | impeller::compiler::ToStage (spv::ExecutionModel stage) |
static std::optional< fb::shaderbundle::UniformDataType > | impeller::compiler::ToUniformType (spirv_cross::SPIRType::BaseType type) |
static std::optional< fb::shaderbundle::InputDataType > | impeller::compiler::ToInputType (spirv_cross::SPIRType::BaseType type) |