#include <ax_platform_node_mac_unittest.h>
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AXPlatformNode * | AXPlatformNodeFromNode (AXNode *node) |
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void | Init (const AXTreeUpdate &initial_state) |
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void | Init (const ui::AXNodeData &node1, const ui::AXNodeData &node2=ui::AXNodeData(), const ui::AXNodeData &node3=ui::AXNodeData(), const ui::AXNodeData &node4=ui::AXNodeData(), const ui::AXNodeData &node5=ui::AXNodeData(), const ui::AXNodeData &node6=ui::AXNodeData(), const ui::AXNodeData &node7=ui::AXNodeData(), const ui::AXNodeData &node8=ui::AXNodeData(), const ui::AXNodeData &node9=ui::AXNodeData(), const ui::AXNodeData &node10=ui::AXNodeData(), const ui::AXNodeData &node11=ui::AXNodeData(), const ui::AXNodeData &node12=ui::AXNodeData()) |
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AXTreeUpdate | BuildTextField () |
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AXTreeUpdate | BuildTextFieldWithSelectionRange (int32_t start, int32_t stop) |
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AXTreeUpdate | BuildContentEditable () |
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AXTreeUpdate | BuildContentEditableWithSelectionRange (int32_t start, int32_t end) |
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AXTreeUpdate | Build3X3Table () |
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AXTreeUpdate | BuildAriaColumnAndRowCountGrids () |
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AXTreeUpdate | BuildListBox (bool option_1_is_selected, bool option_2_is_selected, bool option_3_is_selected, const std::vector< ax::mojom::State > &additional_state) |
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◆ AXPlatformNodeMacTest()
ui::AXPlatformNodeMacTest::AXPlatformNodeMacTest |
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◆ ~AXPlatformNodeMacTest()
ui::AXPlatformNodeMacTest::~AXPlatformNodeMacTest |
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◆ AXPlatformNodeFromNode()
Definition at line 27 of file ax_platform_node_mac_unittest.mm.
27 {
29 return wrapper ? wrapper->ax_platform_node() : nullptr;
30}
static TestAXNodeWrapper * GetOrCreate(AXTree *tree, AXNode *node)
◆ SetUp()
void ui::AXPlatformNodeMacTest::SetUp |
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◆ TearDown()
void ui::AXPlatformNodeMacTest::TearDown |
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The documentation for this class was generated from the following files: