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rippleshadergm.cpp File Reference
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRRect.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/effects/SkGradientShader.h"
#include "include/effects/SkImageFilters.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/gpu/GrRecordingContext.h"
#include "src/base/SkRandom.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/core/SkRuntimeEffectPriv.h"
#include "tools/DecodeUtils.h"
#include "tools/Resources.h"
#include <cmath>

Go to the source code of this file.

Classes

class  RippleShaderGM