Flutter Engine
The Flutter Engine
Matrix_preRotate.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(Matrix_preRotate, 256, 256, false, 3) {
5void draw(SkCanvas* canvas) {
7 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
8 SkRect::Make(image->bounds()).toQuad(bitmapBounds);
9 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
10 matrix.preRotate(45, image->width() / 2, image->height() / 2);
11 canvas->concat(matrix);
12 canvas->drawImage(image, 0, 0);
13}
14} // END FIDDLE
REG_FIDDLE(Matrix_preRotate, 256, 256, false, 3)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void concat(const SkMatrix &matrix)
Definition: SkCanvas.cpp:1318
void drawImage(const SkImage *image, SkScalar left, SkScalar top)
Definition: SkCanvas.h:1528
int width() const
Definition: SkImage.h:285
int height() const
Definition: SkImage.h:291
SkIRect bounds() const
Definition: SkImage.h:303
unsigned useCenter Optional< SkMatrix > matrix
Definition: SkRecords.h:258
sk_sp< const SkImage > image
Definition: SkRecords.h:269
static SkRect Make(const SkISize &size)
Definition: SkRect.h:669
void toQuad(SkPoint quad[4]) const
Definition: SkRect.cpp:50