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flutter_project_bundle.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_PROJECT_BUNDLE_H_
6#define FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_PROJECT_BUNDLE_H_
7
8#include <filesystem>
9#include <string>
10#include <vector>
11
14
15namespace flutter {
16
18 std::unique_ptr<_FlutterEngineAOTData, FlutterEngineCollectAOTDataFnPtr>;
19
25
31
37
38// The data associated with a Flutter project needed to run it in an engine.
40 public:
41 // Creates a new project bundle from the given properties.
42 //
43 // Treats any relative paths as relative to the directory of this executable.
44 explicit FlutterProjectBundle(
45 const FlutterDesktopEngineProperties& properties);
46
48
49 // Whether or not the bundle is valid. This does not check that the paths
50 // exist, or contain valid data, just that paths were able to be constructed.
51 bool HasValidPaths();
52
53 // Returns the path to the assets directory.
54 const std::filesystem::path& assets_path() { return assets_path_; }
55
56 // Returns the path to the ICU data file.
57 const std::filesystem::path& icu_path() { return icu_path_; }
58
59 // Returns any switches that should be passed to the engine.
60 const std::vector<std::string> GetSwitches();
61
62 // Sets engine switches.
63 void SetSwitches(const std::vector<std::string>& switches);
64
65 // Attempts to load AOT data for this bundle. The returned data must be
66 // retained until any engine instance it is passed to has been shut down.
67 //
68 // Logs and returns nullptr on failure.
70
71 // Returns the Dart entrypoint.
72 const std::string& dart_entrypoint() const { return dart_entrypoint_; }
73
74 // Returns the command line arguments to be passed through to the Dart
75 // entrypoint.
76 const std::vector<std::string>& dart_entrypoint_arguments() const {
77 return dart_entrypoint_arguments_;
78 }
79
80 // Returns the app's GPU preference.
81 FlutterGpuPreference gpu_preference() const { return gpu_preference_; }
82
83 // Returns thread policy for running the UI isolate.
84 FlutterUIThreadPolicy ui_thread_policy() { return ui_thread_policy_; }
85
86 // Returns the accessibility mode.
88 return accessibility_mode_;
89 }
90
91 private:
92 std::filesystem::path assets_path_;
93 std::filesystem::path icu_path_;
94
95 // Path to the AOT library file, if any.
96 std::filesystem::path aot_library_path_;
97
98 // The Dart entrypoint to launch.
99 std::string dart_entrypoint_;
100
101 // Dart entrypoint arguments.
102 std::vector<std::string> dart_entrypoint_arguments_;
103
104 // Engine switches.
105 std::vector<std::string> engine_switches_;
106
107 // App's GPU preference.
108 FlutterGpuPreference gpu_preference_;
109
110 // Thread policy for running the UI isolate.
111 FlutterUIThreadPolicy ui_thread_policy_;
112
113 // The current accessibility mode.
114 FlutterAccessibilityMode accessibility_mode_;
115};
116
117} // namespace flutter
118
119#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_PROJECT_BUNDLE_H_
const std::filesystem::path & assets_path()
FlutterGpuPreference gpu_preference() const
const std::vector< std::string > GetSwitches()
const std::string & dart_entrypoint() const
FlutterAccessibilityMode accessibility_mode() const
const std::vector< std::string > & dart_entrypoint_arguments() const
UniqueAotDataPtr LoadAotData(const FlutterEngineProcTable &engine_procs)
const std::filesystem::path & icu_path()
FlutterUIThreadPolicy ui_thread_policy()
void SetSwitches(const std::vector< std::string > &switches)
std::unique_ptr< _FlutterEngineAOTData, FlutterEngineCollectAOTDataFnPtr > UniqueAotDataPtr
Function-pointer-based versions of the APIs above.
Definition embedder.h:3746