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switches.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <algorithm>
8#include <cctype>
9#include <filesystem>
10#include <map>
11
12#include "flutter/fml/file.h"
13#include "fml/command_line.h"
16
17namespace impeller {
18namespace compiler {
19
20static const std::map<std::string, TargetPlatform> kKnownPlatforms = {
21 {"metal-desktop", TargetPlatform::kMetalDesktop},
22 {"metal-ios", TargetPlatform::kMetalIOS},
23 {"vulkan", TargetPlatform::kVulkan},
24 {"opengl-es", TargetPlatform::kOpenGLES},
25 {"opengl-desktop", TargetPlatform::kOpenGLDesktop},
26};
27
28static const std::vector<std::pair<std::string, TargetPlatform>>
30 {"sksl", TargetPlatform::kSkSL},
31 {"runtime-stage-metal", TargetPlatform::kRuntimeStageMetal},
32 {"runtime-stage-gles", TargetPlatform::kRuntimeStageGLES},
33 {"runtime-stage-gles3", TargetPlatform::kRuntimeStageGLES3},
34 {"runtime-stage-vulkan", TargetPlatform::kRuntimeStageVulkan},
35};
36
37static const std::map<std::string, SourceType> kKnownSourceTypes = {
41};
42
43void Switches::PrintHelp(std::ostream& stream) {
44 // clang-format off
45 const std::string optional_prefix = "[optional] ";
46 const std::string optional_multiple_prefix = "[optional,multiple] ";
47 // clang-format on
48
49 stream << std::endl;
50 stream << "ImpellerC is an offline shader processor and reflection engine."
51 << std::endl;
52 stream << "---------------------------------------------------------------"
53 << std::endl;
54 stream << "Expected invocation is:" << std::endl << std::endl;
55 stream << "./impellerc <One platform or multiple runtime stages> "
56 "--input=<source_file> --sl=<sl_output_file> <optional arguments>"
57 << std::endl
58 << std::endl;
59
60 stream << "Valid platforms are:" << std::endl << std::endl;
61 stream << "One of [";
62 for (const auto& platform : kKnownPlatforms) {
63 stream << " --" << platform.first;
64 }
65 stream << " ]" << std::endl << std::endl;
66
67 stream << "Valid runtime stages are:" << std::endl << std::endl;
68 stream << "At least one of [";
69 for (const auto& platform : kKnownRuntimeStages) {
70 stream << " --" << platform.first;
71 }
72 stream << " ]" << std::endl << std::endl;
73
74 stream << "Optional arguments:" << std::endl << std::endl;
75 stream << optional_prefix
76 << "--spirv=<spirv_output_file> (ignored for --shader-bundle)"
77 << std::endl;
78 stream << optional_prefix << "--input-type={";
79 for (const auto& source_type : kKnownSourceTypes) {
80 stream << source_type.first << ", ";
81 }
82 stream << "}" << std::endl;
83 stream << optional_prefix << "--source-language=glsl|hlsl (default: glsl)"
84 << std::endl;
85 stream << optional_prefix
86 << "--entry-point=<entry_point_name> (default: main; "
87 "ignored for glsl)"
88 << std::endl;
89 stream << optional_prefix
90 << "--entry-point-prefix=<entry_point_prefix> (default: empty)"
91 << std::endl;
92 stream << optional_prefix
93 << "--iplr (causes --sl file to be emitted in "
94 "iplr format)"
95 << std::endl;
96 stream << optional_prefix
97 << "--shader-bundle=<bundle_spec> (causes --sl "
98 "file to be "
99 "emitted in Flutter GPU's shader bundle format)"
100 << std::endl;
101 stream << optional_prefix << "--reflection-json=<reflection_json_file>"
102 << std::endl;
103 stream << optional_prefix << "--reflection-header=<reflection_header_file>"
104 << std::endl;
105 stream << optional_prefix << "--reflection-cc=<reflection_cc_file>"
106 << std::endl;
107 stream << optional_multiple_prefix << "--include=<include_directory>"
108 << std::endl;
109 stream << optional_multiple_prefix << "--define=<define>" << std::endl;
110 stream << optional_prefix << "--depfile=<depfile_path>" << std::endl;
111 stream << optional_prefix << "--gles-language-version=<number>" << std::endl;
112 stream << optional_prefix << "--json" << std::endl;
113 stream << optional_prefix
114 << "--use-half-textures (force openGL semantics when "
115 "targeting metal)"
116 << std::endl;
117 stream << optional_prefix << "--require-framebuffer-fetch" << std::endl;
118 stream << optional_prefix
119 << "--verbose (output full error messages in stderr. If not set, long "
120 "error messages are written to a file, and a truncated version is "
121 "output to stderr)"
122 << std::endl;
123}
124
125Switches::Switches() = default;
126
127Switches::~Switches() = default;
128
130 const fml::CommandLine& command_line) {
132 for (const auto& platform : kKnownPlatforms) {
133 if (command_line.HasOption(platform.first)) {
134 // If the platform has already been determined, the caller may have
135 // specified multiple platforms. This is an error and only one must be
136 // selected.
139 }
140 target = platform.second;
141 // Keep going to detect duplicates.
142 }
143 }
144 return target;
145}
146
147static std::vector<TargetPlatform> RuntimeStagesFromCommandLine(
148 const fml::CommandLine& command_line) {
149 std::vector<TargetPlatform> stages;
150 for (const auto& platform : kKnownRuntimeStages) {
151 if (command_line.HasOption(platform.first)) {
152 stages.push_back(platform.second);
153 }
154 }
155 return stages;
156}
157
159 const fml::CommandLine& command_line) {
160 auto source_type_option =
161 command_line.GetOptionValueWithDefault("input-type", "");
162 auto source_type_search = kKnownSourceTypes.find(source_type_option);
163 if (source_type_search == kKnownSourceTypes.end()) {
165 }
166 return source_type_search->second;
167}
168
169// Get the value of a command line option as a filesystem path. The option
170// value string must be encoded in UTF-8.
171static std::filesystem::path GetOptionAsPath(
172 const fml::CommandLine& command_line,
173 const char* arg) {
174 std::string value = command_line.GetOptionValueWithDefault(arg, "");
175 return std::filesystem::path(std::u8string(value.begin(), value.end()));
176}
177
179 : working_directory(std::make_shared<fml::UniqueFD>(fml::OpenDirectory(
180 Utf8FromPath(std::filesystem::current_path()).c_str(),
181 false, // create if necessary,
182 fml::FilePermission::kRead))),
183 source_file_name(GetOptionAsPath(command_line, "input")),
184 input_type(SourceTypeFromCommandLine(command_line)),
185 sl_file_name(GetOptionAsPath(command_line, "sl")),
186 iplr(command_line.HasOption("iplr")),
187 shader_bundle(
188 command_line.GetOptionValueWithDefault("shader-bundle", "")),
189 spirv_file_name(GetOptionAsPath(command_line, "spirv")),
190 reflection_json_name(GetOptionAsPath(command_line, "reflection-json")),
191 reflection_header_name(
192 GetOptionAsPath(command_line, "reflection-header")),
193 reflection_cc_name(GetOptionAsPath(command_line, "reflection-cc")),
194 depfile_path(GetOptionAsPath(command_line, "depfile")),
195 json_format(command_line.HasOption("json")),
196 gles_language_version(
197 stoi(command_line.GetOptionValueWithDefault("gles-language-version",
198 "0"))),
199 metal_version(
200 command_line.GetOptionValueWithDefault("metal-version", "1.2")),
201 entry_point(
202 command_line.GetOptionValueWithDefault("entry-point", "main")),
203 entry_point_prefix(
204 command_line.GetOptionValueWithDefault("entry-point-prefix", "")),
205 use_half_textures(command_line.HasOption("use-half-textures")),
206 require_framebuffer_fetch(
207 command_line.HasOption("require-framebuffer-fetch")),
208 verbose(command_line.HasOption("verbose")),
209 target_platform_(TargetPlatformFromCommandLine(command_line)),
210 runtime_stages_(RuntimeStagesFromCommandLine(command_line)) {
211 auto language = ToLowerCase(
212 command_line.GetOptionValueWithDefault("source-language", "glsl"));
213
215
216 if (!working_directory || !working_directory->is_valid()) {
217 return;
218 }
219
220 for (const auto& include_dir_path : command_line.GetOptionValues("include")) {
221 if (!include_dir_path.data()) {
222 continue;
223 }
224
225 // fml::OpenDirectoryReadOnly for Windows doesn't handle relative paths
226 // beginning with `../` well, so we build an absolute path.
227
228 // Get the current working directory as a utf8 encoded string.
229 // Note that the `include_dir_path` is already utf8 encoded, and so we
230 // mustn't attempt to double-convert it to utf8 lest multi-byte characters
231 // will become mangled.
232 std::filesystem::path include_dir_absolute;
233 if (std::filesystem::path(include_dir_path).is_absolute()) {
234 include_dir_absolute = std::filesystem::path(include_dir_path);
235 } else {
236 auto cwd = Utf8FromPath(std::filesystem::current_path());
237 include_dir_absolute = std::filesystem::absolute(
238 std::filesystem::path(cwd) / include_dir_path);
239 }
240
241 auto dir = std::make_shared<fml::UniqueFD>(fml::OpenDirectoryReadOnly(
242 *working_directory, include_dir_absolute.string().c_str()));
243 if (!dir || !dir->is_valid()) {
244 continue;
245 }
246
247 IncludeDir dir_entry;
248 dir_entry.name = include_dir_path;
249 dir_entry.dir = std::move(dir);
250
251 include_directories.emplace_back(std::move(dir_entry));
252 }
253
254 for (const auto& define : command_line.GetOptionValues("define")) {
255 defines.emplace_back(define);
256 }
257}
258
259bool Switches::AreValid(std::ostream& explain) const {
260 // When producing a shader bundle, all flags related to single shader inputs
261 // and outputs such as `--input` and `--spirv-file-name` are ignored. Instead,
262 // input files are read from the shader bundle spec and a single flatbuffer
263 // containing all compiled shaders and reflection state is output to `--sl`.
264 const bool shader_bundle_mode = !shader_bundle.empty();
265
266 bool valid = true;
267 if (target_platform_ == TargetPlatform::kUnknown && runtime_stages_.empty() &&
268 !shader_bundle_mode) {
269 explain << "Either a target platform was not specified, or no runtime "
270 "stages were specified."
271 << std::endl;
272 valid = false;
273 }
274
275 if (source_language == SourceLanguage::kUnknown && !shader_bundle_mode) {
276 explain << "Invalid source language type." << std::endl;
277 valid = false;
278 }
279
280 if (!working_directory || !working_directory->is_valid()) {
281 explain << "Could not open the working directory: \""
282 << Utf8FromPath(std::filesystem::current_path()).c_str() << "\""
283 << std::endl;
284 valid = false;
285 }
286
287 if (source_file_name.empty() && !shader_bundle_mode) {
288 explain << "Input file name was empty." << std::endl;
289 valid = false;
290 }
291
292 if (sl_file_name.empty()) {
293 explain << "Target shading language file name was empty." << std::endl;
294 valid = false;
295 }
296
297 if (spirv_file_name.empty() && !shader_bundle_mode) {
298 explain << "Spirv file name was empty." << std::endl;
299 valid = false;
300 }
301
302 if (iplr && shader_bundle_mode) {
303 explain << "--iplr and --shader-bundle flag cannot be specified at the "
304 "same time"
305 << std::endl;
306 valid = false;
307 }
308
309 return valid;
310}
311
312std::vector<TargetPlatform> Switches::PlatformsToCompile() const {
313 if (target_platform_ == TargetPlatform::kUnknown) {
314 return runtime_stages_;
315 }
316 return {target_platform_};
317}
318
342
343} // namespace compiler
344} // namespace impeller
std::vector< std::string_view > GetOptionValues(std::string_view name) const
std::string GetOptionValueWithDefault(std::string_view name, std::string_view default_value) const
bool HasOption(std::string_view name, size_t *index=nullptr) const
std::vector< TargetPlatform > PlatformsToCompile() const
A vector containing at least one valid platform.
Definition switches.cc:312
std::string entry_point_prefix
Definition switches.h:45
std::filesystem::path sl_file_name
Definition switches.h:31
SourceLanguage source_language
Definition switches.h:41
std::vector< std::string > defines
Definition switches.h:39
std::shared_ptr< fml::UniqueFD > working_directory
Definition switches.h:24
bool AreValid(std::ostream &explain) const
Definition switches.cc:259
static void PrintHelp(std::ostream &stream)
Definition switches.cc:43
SourceOptions CreateSourceOptions() const
Definition switches.cc:319
std::filesystem::path spirv_file_name
Definition switches.h:34
std::vector< IncludeDir > include_directories
Definition switches.h:25
std::filesystem::path source_file_name
Definition switches.h:26
int32_t value
uint32_t * target
fml::UniqueFD OpenDirectoryReadOnly(const fml::UniqueFD &base_directory, const char *path)
Definition file.cc:97
std::string ToLowerCase(std::string_view string)
Definition utilities.cc:61
static std::vector< TargetPlatform > RuntimeStagesFromCommandLine(const fml::CommandLine &command_line)
Definition switches.cc:147
static const std::map< std::string, TargetPlatform > kKnownPlatforms
Definition switches.cc:20
SourceType SourceTypeFromFileName(const std::filesystem::path &file_name)
Definition types.cc:17
static std::filesystem::path GetOptionAsPath(const fml::CommandLine &command_line, const char *arg)
Definition switches.cc:171
std::string EntryPointFunctionNameFromSourceName(const std::filesystem::path &file_name, SourceType type, SourceLanguage source_language, const std::string &entry_point_name)
Definition types.cc:101
std::string Utf8FromPath(const std::filesystem::path &path)
Converts a native format path to a utf8 string.
Definition utilities.cc:30
static const std::vector< std::pair< std::string, TargetPlatform > > kKnownRuntimeStages
Definition switches.cc:29
static TargetPlatform TargetPlatformFromCommandLine(const fml::CommandLine &command_line)
Definition switches.cc:129
SourceLanguage ToSourceLanguage(const std::string &source_language)
Definition types.cc:52
static const std::map< std::string, SourceType > kKnownSourceTypes
Definition switches.cc:37
static SourceType SourceTypeFromCommandLine(const fml::CommandLine &command_line)
Definition switches.cc:158
Definition ref_ptr.h:261
std::shared_ptr< fml::UniqueFD > dir
Definition include_dir.h:17
bool use_half_textures
Whether half-precision textures should be supported, requiring opengl semantics. Only used on metal t...
std::vector< IncludeDir > include_dirs
std::filesystem::path file_name
bool require_framebuffer_fetch
Whether the GLSL framebuffer fetch extension will be required.
std::shared_ptr< fml::UniqueFD > working_directory
std::vector< std::string > defines