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ios_context_noop.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_NOOP_H_
6#define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_NOOP_H_
7
9
10namespace flutter {
11
12/// @brief A noop rendering context for usage on simulators without metal support.
13class IOSContextNoop final : public IOSContext {
14 public:
16
17 // |IOSContext|
19
20 // |IOSContext|
21 std::unique_ptr<Texture> CreateExternalTexture(int64_t texture_id,
22 NSObject<FlutterTexture>* texture) override;
23
24 IOSRenderingBackend GetBackend() const override;
25
26 private:
27 IOSContextNoop(const IOSContextNoop&) = delete;
28
29 IOSContextNoop& operator=(const IOSContextNoop&) = delete;
30};
31
32} // namespace flutter
33
34#endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_NOOP_H_
Manages the lifetime of the on-screen and off-screen rendering contexts on iOS. On-screen contexts ar...
Definition ios_context.h:39
A noop rendering context for usage on simulators without metal support.
IOSRenderingBackend GetBackend() const override
Get the rendering backend used by this context.
std::unique_ptr< Texture > CreateExternalTexture(int64_t texture_id, NSObject< FlutterTexture > *texture) override
Creates an external texture proxy of the appropriate client rendering API.
FlTexture * texture
int64_t texture_id