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metal_golden_screenshotter.mm
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <dlfcn.h>
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#include <filesystem>
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#include <memory>
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#include "
flutter/impeller/golden_tests/metal_golden_screenshotter.h
"
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#include "
flutter/impeller/testing/metal/metal_screenshotter.h
"
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#include "third_party/glfw/include/GLFW/glfw3.h"
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namespace
impeller
{
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namespace
testing {
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MetalGoldenScreenshotter::MetalGoldenScreenshotter
(
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const
PlaygroundSwitches
& switches) {
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FML_CHECK
(::glfwInit() ==
GLFW_TRUE
);
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playground_ =
PlaygroundImpl::Create
(
PlaygroundBackend::kMetal
, switches);
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}
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MetalGoldenScreenshotter::~MetalGoldenScreenshotter
() =
default
;
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std::unique_ptr<Screenshot>
MetalGoldenScreenshotter::MakeScreenshot
(
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const
AiksContext
& aiks_context,
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const
std::shared_ptr<Texture>&
texture
) {
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return
MetalScreenshotter::MakeScreenshot
(aiks_context.
GetContext
(),
texture
);
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}
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PlaygroundImpl
&
MetalGoldenScreenshotter::GetPlayground
() {
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return
*playground_;
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}
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}
// namespace testing
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}
// namespace impeller
impeller::AiksContext
Definition
aiks_context.h:20
impeller::AiksContext::GetContext
std::shared_ptr< Context > GetContext() const
Definition
aiks_context.cc:38
impeller::PlaygroundImpl
Definition
playground_impl.h:18
impeller::PlaygroundImpl::Create
static std::unique_ptr< PlaygroundImpl > Create(PlaygroundBackend backend, PlaygroundSwitches switches)
Definition
playground_impl.cc:25
impeller::testing::MetalGoldenScreenshotter::MetalGoldenScreenshotter
MetalGoldenScreenshotter(const PlaygroundSwitches &switches)
Definition
metal_golden_screenshotter.mm:17
impeller::testing::MetalGoldenScreenshotter::~MetalGoldenScreenshotter
~MetalGoldenScreenshotter()
impeller::testing::MetalGoldenScreenshotter::MakeScreenshot
std::unique_ptr< Screenshot > MakeScreenshot(const AiksContext &aiks_context, const std::shared_ptr< Texture > &texture) override
Definition
metal_golden_screenshotter.mm:25
impeller::testing::MetalGoldenScreenshotter::GetPlayground
PlaygroundImpl & GetPlayground() override
Definition
metal_golden_screenshotter.mm:31
impeller::testing::MetalScreenshotter::MakeScreenshot
static std::unique_ptr< Screenshot > MakeScreenshot(const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Definition
metal_screenshotter.mm:31
GLFW_TRUE
#define GLFW_TRUE
Definition
flutter_glfw.cc:34
FML_CHECK
#define FML_CHECK(condition)
Definition
logging.h:104
metal_golden_screenshotter.h
metal_screenshotter.h
texture
FlTexture * texture
Definition
mock_texture_registrar.cc:24
impeller
Definition
texture.h:16
impeller::PlaygroundBackend::kMetal
@ kMetal
impeller::PlaygroundSwitches
Definition
switches.h:16
impeller
golden_tests
metal_golden_screenshotter.mm
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