Flutter Engine
platform_message_response.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_LIB_UI_PLATFORM_PLATFORM_MESSAGE_RESPONSE_H_
6 #define FLUTTER_LIB_UI_PLATFORM_PLATFORM_MESSAGE_RESPONSE_H_
7 
8 #include <vector>
9 
10 #include "flutter/fml/mapping.h"
11 #include "flutter/fml/memory/ref_counted.h"
12 #include "flutter/fml/memory/ref_ptr.h"
13 
14 namespace flutter {
15 
17  : public fml::RefCountedThreadSafe<PlatformMessageResponse> {
18  FML_FRIEND_REF_COUNTED_THREAD_SAFE(PlatformMessageResponse);
19 
20  public:
21  // Callable on any thread.
22  virtual void Complete(std::unique_ptr<fml::Mapping> data) = 0;
23  virtual void CompleteEmpty() = 0;
24 
25  bool is_complete() const { return is_complete_; }
26 
27  protected:
29  virtual ~PlatformMessageResponse();
30 
31  bool is_complete_ = false;
32 };
33 
34 } // namespace flutter
35 
36 #endif // FLUTTER_LIB_UI_PLATFORM_PLATFORM_MESSAGE_RESPONSE_H_
virtual void Complete(std::unique_ptr< fml::Mapping > data)=0