#include <ahb_texture_pool_vk.h>
Definition at line 31 of file ahb_texture_pool_vk.h.
◆ PoolEntry()
Definition at line 35 of file ahb_texture_pool_vk.h.
36 {})
39 std::move(p_render_ready_fence))) {}
UniqueObject< int, internal::os_unix::UniqueFDTraits > UniqueFD
std::shared_ptr< AHBTextureSourceVK > texture
std::shared_ptr< fml::UniqueFD > render_ready_fence
◆ IsValid()
| constexpr bool impeller::AHBTexturePoolVK::PoolEntry::IsValid |
( |
| ) |
const |
|
inlineconstexpr |
◆ render_ready_fence
| std::shared_ptr<fml::UniqueFD> impeller::AHBTexturePoolVK::PoolEntry::render_ready_fence |
◆ texture
The documentation for this struct was generated from the following file: