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impeller::GLTexture Struct Reference

#include <texture.h>

Public Member Functions

constexpr bool operator== (const GLTexture &other) const =default
 

Public Attributes

GLuint texture_name
 

Detailed Description

Definition at line 14 of file texture.h.

Member Function Documentation

◆ operator==()

constexpr bool impeller::GLTexture::operator== ( const GLTexture other) const
constexprdefault

Member Data Documentation

◆ texture_name

GLuint impeller::GLTexture::texture_name

Definition at line 15 of file texture.h.


The documentation for this struct was generated from the following file: