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impeller::Vector4 Struct Reference

#include <vector.h>

Public Member Functions

constexpr Vector4 ()
 
constexpr Vector4 (const Color &c)
 
constexpr Vector4 (Scalar x, Scalar y, Scalar z, Scalar w)
 
constexpr Vector4 (const Vector3 &v)
 
constexpr Vector4 (const Point &p)
 
constexpr Vector4 (std::array< Scalar, 4 > values)
 
bool IsFinite () const
 
Vector4 Normalize () const
 
constexpr bool operator== (const Vector4 &v) const
 
constexpr bool operator!= (const Vector4 &v) const
 
constexpr Vector4 operator+ (const Vector4 &v) const
 
constexpr Vector4 operator- (const Vector4 &v) const
 
constexpr Vector4 operator* (Scalar f) const
 
constexpr Vector4 operator* (const Vector4 &v) const
 
constexpr Vector4 Min (const Vector4 &p) const
 
constexpr Vector4 Max (const Vector4 &p) const
 
Vector4 Floor () const
 
Vector4 Ceil () const
 
Vector4 Round () const
 
constexpr Vector4 Lerp (const Vector4 &v, Scalar t) const
 
constexpr Vector2 xy () const
 
std::string ToString () const
 

Public Attributes

union { 
 
   struct { 
 
      Scalar   x = 0.0f 
 
      Scalar   y = 0.0f 
 
      Scalar   z = 0.0f 
 
      Scalar   w = 1.0f 
 
   }  
 
   Scalar   e [4] 
 
};  
 

Detailed Description

Definition at line 232 of file vector.h.

Constructor & Destructor Documentation

◆ Vector4() [1/6]

constexpr impeller::Vector4::Vector4 ( )
inlineconstexpr

Definition at line 243 of file vector.h.

243{}

Referenced by Normalize(), operator*(), operator*(), operator+(), and operator-().

◆ Vector4() [2/6]

constexpr impeller::Vector4::Vector4 ( const Color c)
inlineconstexpr

Definition at line 245 of file vector.h.

246 : x(c.red), y(c.green), z(c.blue), w(c.alpha) {}

◆ Vector4() [3/6]

constexpr impeller::Vector4::Vector4 ( Scalar  x,
Scalar  y,
Scalar  z,
Scalar  w 
)
inlineconstexpr

Definition at line 248 of file vector.h.

249 : x(x), y(y), z(z), w(w) {}

◆ Vector4() [4/6]

constexpr impeller::Vector4::Vector4 ( const Vector3 v)
inlineconstexpr

Definition at line 251 of file vector.h.

251: x(v.x), y(v.y), z(v.z) {}

◆ Vector4() [5/6]

constexpr impeller::Vector4::Vector4 ( const Point p)
inlineconstexpr

Definition at line 253 of file vector.h.

253: x(p.x), y(p.y) {}

◆ Vector4() [6/6]

constexpr impeller::Vector4::Vector4 ( std::array< Scalar, 4 >  values)
inlineconstexpr

Definition at line 255 of file vector.h.

256 : x(values[0]), y(values[1]), z(values[2]), w(values[3]) {}

Member Function Documentation

◆ Ceil()

Vector4 impeller::Vector4::Ceil ( ) const
inline

Definition at line 306 of file vector.h.

306 {
307 return {std::ceil(x), std::ceil(y), std::ceil(z), std::ceil(w)};
308 }

References w, x, y, and z.

Referenced by impeller::testing::TEST().

◆ Floor()

Vector4 impeller::Vector4::Floor ( ) const
inline

Definition at line 302 of file vector.h.

302 {
303 return {std::floor(x), std::floor(y), std::floor(z), std::floor(w)};
304 }

References w, x, y, and z.

Referenced by impeller::testing::TEST().

◆ IsFinite()

bool impeller::Vector4::IsFinite ( ) const
inline

Definition at line 258 of file vector.h.

258 {
259 return std::isfinite(x) && std::isfinite(y) && std::isfinite(z) &&
260 std::isfinite(w);
261 }

References w, x, y, and z.

Referenced by impeller::Matrix::IsFinite(), and impeller::testing::TEST().

◆ Lerp()

constexpr Vector4 impeller::Vector4::Lerp ( const Vector4 v,
Scalar  t 
) const
inlineconstexpr

Definition at line 314 of file vector.h.

314 {
315 return *this + (v - *this) * t;
316 }

Referenced by impeller::testing::TEST().

◆ Max()

constexpr Vector4 impeller::Vector4::Max ( const Vector4 p) const
inlineconstexpr

Definition at line 297 of file vector.h.

297 {
298 return {std::max(x, p.x), std::max(y, p.y), std::max(z, p.z),
299 std::max(w, p.w)};
300 }

References w, x, y, and z.

Referenced by impeller::testing::TEST().

◆ Min()

constexpr Vector4 impeller::Vector4::Min ( const Vector4 p) const
inlineconstexpr

Definition at line 292 of file vector.h.

292 {
293 return {std::min(x, p.x), std::min(y, p.y), std::min(z, p.z),
294 std::min(w, p.w)};
295 }

References w, x, y, and z.

Referenced by impeller::testing::TEST().

◆ Normalize()

Vector4 impeller::Vector4::Normalize ( ) const
inline

Definition at line 263 of file vector.h.

263 {
264 const Scalar inverse = 1.0f / sqrt(x * x + y * y + z * z + w * w);
265 return Vector4(x * inverse, y * inverse, z * inverse, w * inverse);
266 }
float Scalar
Definition scalar.h:19
constexpr Vector4()
Definition vector.h:243

References Vector4(), w, x, y, and z.

Referenced by impeller::Matrix::MakeRotation().

◆ operator!=()

constexpr bool impeller::Vector4::operator!= ( const Vector4 v) const
inlineconstexpr

Definition at line 272 of file vector.h.

272 {
273 return (x != v.x) || (y != v.y) || (z != v.z) || (w != v.w);
274 }

References w, x, y, and z.

◆ operator*() [1/2]

constexpr Vector4 impeller::Vector4::operator* ( const Vector4 v) const
inlineconstexpr

Definition at line 288 of file vector.h.

288 {
289 return Vector4(x * v.x, y * v.y, z * v.z, w * v.w);
290 }

References Vector4(), w, x, y, and z.

◆ operator*() [2/2]

constexpr Vector4 impeller::Vector4::operator* ( Scalar  f) const
inlineconstexpr

Definition at line 284 of file vector.h.

284 {
285 return Vector4(x * f, y * f, z * f, w * f);
286 }

References Vector4(), w, x, y, and z.

◆ operator+()

constexpr Vector4 impeller::Vector4::operator+ ( const Vector4 v) const
inlineconstexpr

Definition at line 276 of file vector.h.

276 {
277 return Vector4(x + v.x, y + v.y, z + v.z, w + v.w);
278 }

References Vector4(), w, x, y, and z.

◆ operator-()

constexpr Vector4 impeller::Vector4::operator- ( const Vector4 v) const
inlineconstexpr

Definition at line 280 of file vector.h.

280 {
281 return Vector4(x - v.x, y - v.y, z - v.z, w - v.w);
282 }

References Vector4(), w, x, y, and z.

◆ operator==()

constexpr bool impeller::Vector4::operator== ( const Vector4 v) const
inlineconstexpr

Definition at line 268 of file vector.h.

268 {
269 return (x == v.x) && (y == v.y) && (z == v.z) && (w == v.w);
270 }

References w, x, y, and z.

◆ Round()

Vector4 impeller::Vector4::Round ( ) const
inline

Definition at line 310 of file vector.h.

310 {
311 return {std::round(x), std::round(y), std::round(z), std::round(w)};
312 }

References w, x, y, and z.

Referenced by impeller::testing::TEST().

◆ ToString()

std::string impeller::Vector4::ToString ( ) const

Definition at line 16 of file vector.cc.

16 {
17 std::stringstream stream;
18 stream << "{" << x << ", " << y << ", " << z << ", " << w << "}";
19 return stream.str();
20}

References w, x, y, and z.

◆ xy()

constexpr Vector2 impeller::Vector4::xy ( ) const
inlineconstexpr

Definition at line 318 of file vector.h.

318{ return Vector2(x, y); }
Point Vector2
Definition point.h:331

References x, and y.

Member Data Documentation

◆ [union]

union { ... } impeller::Vector4

◆ e

Scalar impeller::Vector4::e[4]

Definition at line 240 of file vector.h.

Referenced by impeller::Matrix::Decompose().

◆ w

◆ x

◆ y

◆ z


The documentation for this struct was generated from the following files: