#include "flutter/impeller/playground/backend/vulkan/swiftshader_utilities.h"#include <cstdlib>#include "flutter/fml/build_config.h"#include "flutter/fml/file.h"#include "flutter/fml/logging.h"#include "flutter/fml/paths.h"Go to the source code of this file.
Namespaces | |
| namespace | impeller |
Functions | |
| static void | impeller::FindSwiftShaderICDAtKnownPaths () |
| void | impeller::SetupSwiftshaderOnce (bool use_swiftshader) |
| Find and setup the installable client driver for a locally built SwiftShader at known paths. The option to use SwiftShader can only be used once in the process. While calling this method multiple times is fine, specifying a different use_swiftshader value will trip an assertion. | |