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viewport_metrics.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
8
9namespace flutter {
10
12
13ViewportMetrics::ViewportMetrics(double p_device_pixel_ratio,
14 double p_physical_width,
15 double p_physical_height,
16 double p_physical_touch_slop,
17 size_t p_display_id)
18 : device_pixel_ratio(p_device_pixel_ratio),
19 physical_width(p_physical_width),
20 physical_height(p_physical_height),
21 physical_min_width_constraint(p_physical_width),
22 physical_max_width_constraint(p_physical_width),
23 physical_min_height_constraint(p_physical_height),
24 physical_max_height_constraint(p_physical_height),
25 physical_touch_slop(p_physical_touch_slop),
26 display_id(p_display_id) {}
28 double p_device_pixel_ratio,
29 double p_physical_width,
30 double p_physical_height,
31 double p_physical_min_width_constraint,
32 double p_physical_max_width_constraint,
33 double p_physical_min_height_constraint,
34 double p_physical_max_height_constraint,
35 double p_physical_padding_top,
36 double p_physical_padding_right,
37 double p_physical_padding_bottom,
38 double p_physical_padding_left,
39 double p_physical_view_inset_top,
40 double p_physical_view_inset_right,
41 double p_physical_view_inset_bottom,
42 double p_physical_view_inset_left,
43 double p_physical_system_gesture_inset_top,
44 double p_physical_system_gesture_inset_right,
45 double p_physical_system_gesture_inset_bottom,
46 double p_physical_system_gesture_inset_left,
47 double p_physical_touch_slop,
48 const std::vector<double>& p_physical_display_features_bounds,
49 const std::vector<int>& p_physical_display_features_type,
50 const std::vector<int>& p_physical_display_features_state,
51 size_t p_display_id)
52 : device_pixel_ratio(p_device_pixel_ratio),
53 physical_width(p_physical_width),
54 physical_height(p_physical_height),
55 physical_min_width_constraint(p_physical_min_width_constraint),
56 physical_max_width_constraint(p_physical_max_width_constraint),
57 physical_min_height_constraint(p_physical_min_height_constraint),
58 physical_max_height_constraint(p_physical_max_height_constraint),
59 physical_padding_top(p_physical_padding_top),
60 physical_padding_right(p_physical_padding_right),
61 physical_padding_bottom(p_physical_padding_bottom),
62 physical_padding_left(p_physical_padding_left),
63 physical_view_inset_top(p_physical_view_inset_top),
64 physical_view_inset_right(p_physical_view_inset_right),
65 physical_view_inset_bottom(p_physical_view_inset_bottom),
66 physical_view_inset_left(p_physical_view_inset_left),
67 physical_system_gesture_inset_top(p_physical_system_gesture_inset_top),
68 physical_system_gesture_inset_right(
69 p_physical_system_gesture_inset_right),
70 physical_system_gesture_inset_bottom(
71 p_physical_system_gesture_inset_bottom),
72 physical_system_gesture_inset_left(p_physical_system_gesture_inset_left),
73 physical_touch_slop(p_physical_touch_slop),
74 physical_display_features_bounds(p_physical_display_features_bounds),
75 physical_display_features_type(p_physical_display_features_type),
76 physical_display_features_state(p_physical_display_features_state),
77 display_id(p_display_id) {}
78
79bool operator==(const ViewportMetrics& a, const ViewportMetrics& b) {
80 return a.device_pixel_ratio == b.device_pixel_ratio &&
81 a.physical_width == b.physical_width &&
82 a.physical_height == b.physical_height &&
83 a.physical_min_width_constraint == b.physical_min_width_constraint &&
84 a.physical_max_width_constraint == b.physical_max_width_constraint &&
85 a.physical_min_height_constraint == b.physical_min_height_constraint &&
86 a.physical_max_height_constraint == b.physical_max_height_constraint &&
87 a.physical_padding_top == b.physical_padding_top &&
88 a.physical_padding_right == b.physical_padding_right &&
89 a.physical_padding_bottom == b.physical_padding_bottom &&
90 a.physical_padding_left == b.physical_padding_left &&
91 a.physical_view_inset_top == b.physical_view_inset_top &&
92 a.physical_view_inset_right == b.physical_view_inset_right &&
93 a.physical_view_inset_bottom == b.physical_view_inset_bottom &&
94 a.physical_view_inset_left == b.physical_view_inset_left &&
96 b.physical_system_gesture_inset_top &&
98 b.physical_system_gesture_inset_right &&
100 b.physical_system_gesture_inset_bottom &&
102 b.physical_system_gesture_inset_left &&
103 a.physical_touch_slop == b.physical_touch_slop &&
105 b.physical_display_features_bounds &&
106 a.physical_display_features_type == b.physical_display_features_type &&
108 b.physical_display_features_state &&
109 a.display_id == b.display_id;
110}
111
112std::ostream& operator<<(std::ostream& os, const ViewportMetrics& a) {
113 os << "DPR: " << a.device_pixel_ratio << " " << "Size: [" << a.physical_width
114 << "W " << a.physical_height << "H] " << "Padding: ["
115 << a.physical_padding_top << "T " << a.physical_padding_right << "R "
116 << a.physical_padding_bottom << "B " << a.physical_padding_left << "L] "
117 << "View Constraints: [" << a.physical_min_width_constraint << "-"
121 << "Insets: [" << a.physical_view_inset_top << "T "
123 << "B " << a.physical_view_inset_left << "L] " << "Gesture Insets: ["
128 << "Display Features: " << a.physical_display_features_type.size() << " "
129 << "Display ID: " << a.display_id;
130 return os;
131}
132
133} // namespace flutter
std::ostream & operator<<(std::ostream &os, const ViewportMetrics &a)
bool operator==(const ViewportMetrics &a, const ViewportMetrics &b)
std::vector< int > physical_display_features_type
std::vector< double > physical_display_features_bounds
std::vector< int > physical_display_features_state