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vulkan_device.cc File Reference
#include "vulkan_device.h"
#include <limits>
#include <map>
#include <vector>
#include "third_party/skia/include/gpu/vk/GrVkBackendContext.h"
#include "vulkan_proc_table.h"
#include "vulkan_surface.h"
#include "vulkan_utilities.h"

Go to the source code of this file.

Namespaces

 vulkan
 

Functions

static uint32_t vulkan::FindGraphicsQueueIndex (const std::vector< VkQueueFamilyProperties > &properties)
 

Variables

constexpr auto vulkan::kVulkanInvalidGraphicsQueueIndex