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impeller::TextureGLES Class Referencefinal

#include <texture_gles.h>

Inheritance diagram for impeller::TextureGLES:
impeller::Texture impeller::BackendCast< TextureGLES, Texture >

Public Types

enum class  Type {
  kTexture ,
  kTextureMultisampled ,
  kRenderBuffer ,
  kRenderBufferMultisampled
}
 
enum class  AttachmentType {
  kColor0 ,
  kDepth ,
  kStencil
}
 

Public Member Functions

 TextureGLES (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)
 
bool IsValid () const override
 
std::optional< GLuint > GetGLHandle () const
 
bool Bind ()
 
bool GenerateMipmap ()
 
bool SetAsFramebufferAttachment (GLenum target, AttachmentType attachment_type, uint32_t mip_level=0, uint32_t slice=0)
 
Type GetType () const
 
bool IsWrapped () const
 
void Leak ()
 Reset the internal texture state so that the reactor will not free the associated handle.
 
std::optional< GLuint > GetFBO () const
 
void MarkContentsInitialized ()
 Indicates that all texture storage has already been allocated and contents initialized.
 
void MarkSliceInitialized (size_t slice)
 Indicates that a specific texture slice has been initialized.
 
bool IsSliceInitialized (size_t slice) const
 
void MarkSliceMipLevelInitialized (size_t slice, size_t mip_level)
 Indicates that storage for mip_level of slice has been allocated by a glTexImage2D call (or equivalent).
 
bool IsSliceMipLevelInitialized (size_t slice, size_t mip_level) const
 
void SetFence (HandleGLES fence)
 Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it.
 
void SetCachedFBO (HandleGLES fbo)
 
const HandleGLESGetCachedFBO () const
 Retrieve the cached FBO object, or a dead handle if there is no object.
 
void SetCachedFBOSubresource (uint32_t mip_level, uint32_t slice)
 Records the subresource the cached FBO is currently bound to.
 
bool CachedFBOMatchesSubresource (uint32_t mip_level, uint32_t slice) const
 
std::optional< HandleGLESGetSyncFence () const
 
Type ComputeTypeForBinding (GLenum target) const
 
- Public Member Functions inherited from impeller::Texture
virtual ~Texture ()
 
bool SetContents (const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false)
 
bool SetContents (std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false)
 
bool IsOpaque () const
 
size_t GetMipCount () const
 
const TextureDescriptorGetTextureDescriptor () const
 
bool NeedsMipmapGeneration () const
 

Static Public Member Functions

static std::shared_ptr< TextureGLESWrapFBO (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
 Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.
 
static std::shared_ptr< TextureGLESWrapTexture (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, HandleGLES external_handle)
 Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor.
 
static std::shared_ptr< TextureGLESCreatePlaceholder (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)
 Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description.
 
- Static Public Member Functions inherited from impeller::BackendCast< TextureGLES, Texture >
static TextureGLESCast (Texture &base)
 
static const TextureGLESCast (const Texture &base)
 
static TextureGLESCast (Texture *base)
 
static const TextureGLESCast (const Texture *base)
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Texture
 Texture (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::Texture
bool mipmap_generated_ = false
 

Detailed Description

Definition at line 20 of file texture_gles.h.

Member Enumeration Documentation

◆ AttachmentType

Enumerator
kColor0 
kDepth 
kStencil 

Definition at line 93 of file texture_gles.h.

◆ Type

enum class impeller::TextureGLES::Type
strong
Enumerator
kTexture 
kTextureMultisampled 
kRenderBuffer 
kRenderBufferMultisampled 

Definition at line 23 of file texture_gles.h.

Constructor & Destructor Documentation

◆ TextureGLES()

impeller::TextureGLES::TextureGLES ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
bool  threadsafe = false 
)

Definition at line 133 of file texture_gles.cc.

136 : TextureGLES(std::move(reactor), //
137 desc, //
138 threadsafe, //
139 std::nullopt, //
140 std::nullopt //
141 ) {}
TextureGLES(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)
std::shared_ptr< ReactorGLES > reactor

Member Function Documentation

◆ Bind()

bool impeller::TextureGLES::Bind ( )

Definition at line 532 of file texture_gles.cc.

532 {
533 auto handle = GetGLHandle();
534 if (!handle.has_value()) {
535 return false;
536 }
537 const auto& gl = reactor_->GetProcTable();
538
539 if (fence_.IsValid()) {
540 std::optional<GLsync> fence = reactor_->GetGLFence(fence_.Get());
541 if (fence.has_value()) {
542 gl.WaitSync(fence.value(), 0, GL_TIMEOUT_IGNORED);
543 }
544 fence_.Reset();
545 }
546
547 switch (type_) {
548 case Type::kTexture:
551 if (!target.has_value()) {
552 VALIDATION_LOG << "Could not bind texture of this type.";
553 return false;
554 }
555 gl.BindTexture(target.value(), handle.value());
556 } break;
559 gl.BindRenderbuffer(GL_RENDERBUFFER, handle.value());
560 break;
561 }
562 InitializeContentsIfNecessary();
563 return true;
564}
std::optional< GLuint > GetGLHandle() const
const TextureDescriptor & GetTextureDescriptor() const
Definition texture.cc:55
const HandleGLES & Get() const
void Reset()
Collect the managed handle and replace it with a dead handle.
uint32_t * target
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
impeller::ShaderType type
#define VALIDATION_LOG
Definition validation.h:91

References impeller::UniqueHandleGLES::Get(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), impeller::UniqueHandleGLES::IsValid(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, impeller::UniqueHandleGLES::Reset(), target, impeller::ToTextureTarget(), type, and VALIDATION_LOG.

Referenced by GenerateMipmap().

◆ CachedFBOMatchesSubresource()

bool impeller::TextureGLES::CachedFBOMatchesSubresource ( uint32_t  mip_level,
uint32_t  slice 
) const

Whether the cached FBO is currently bound to (mip_level, slice). When false, the FBO must be re-attached before use.

Definition at line 782 of file texture_gles.cc.

783 {
784 return cached_fbo_mip_level_ == mip_level && cached_fbo_slice_ == slice;
785}

Referenced by impeller::EncodeCommandsInReactor().

◆ ComputeTypeForBinding()

TextureGLES::Type impeller::TextureGLES::ComputeTypeForBinding ( GLenum  target) const

Definition at line 388 of file texture_gles.cc.

388 {
389 // When binding to a GL_READ_FRAMEBUFFER, any multisampled
390 // textures must be bound as single sampled.
391 if (target == GL_READ_FRAMEBUFFER && type_ == Type::kTextureMultisampled) {
392 return Type::kTexture;
393 }
394 return type_;
395}

References kTexture, kTextureMultisampled, and target.

Referenced by SetAsFramebufferAttachment(), and impeller::testing::TEST_P().

◆ CreatePlaceholder()

std::shared_ptr< TextureGLES > impeller::TextureGLES::CreatePlaceholder ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc 
)
static

Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description.

Parameters
[in]reactorThe reactor
[in]descThe description
Returns
If a texture placeholder could be created.

Definition at line 127 of file texture_gles.cc.

129 {
130 return TextureGLES::WrapFBO(std::move(reactor), desc, 0u);
131}
static std::shared_ptr< TextureGLES > WrapFBO(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

References reactor, and WrapFBO().

Referenced by MakeRenderTargetFromBackingStoreImpeller(), and impeller::SurfaceGLES::WrapFBO().

◆ GenerateMipmap()

bool impeller::TextureGLES::GenerateMipmap ( )

Definition at line 597 of file texture_gles.cc.

597 {
598 if (!IsValid()) {
599 return false;
600 }
601
603 switch (type) {
605 break;
607 VALIDATION_LOG << "Generating mipmaps for multisample textures is not "
608 "supported in the GLES backend.";
609 return false;
611 break;
613 break;
614 }
615
616 if (!Bind()) {
617 return false;
618 }
619
620 auto handle = GetGLHandle();
621 if (!handle.has_value()) {
622 return false;
623 }
624
625 const auto& gl = reactor_->GetProcTable();
626 gl.GenerateMipmap(ToTextureType(type));
627 mipmap_generated_ = true;
628 return true;
629}
bool IsValid() const override
bool mipmap_generated_
Definition texture.h:69
constexpr GLenum ToTextureType(TextureType type)

References Bind(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), IsValid(), impeller::kTexture2D, impeller::kTexture2DMultisample, impeller::kTextureCube, impeller::kTextureExternalOES, impeller::Texture::mipmap_generated_, impeller::ToTextureType(), impeller::TextureDescriptor::type, type, and VALIDATION_LOG.

◆ GetCachedFBO()

const HandleGLES & impeller::TextureGLES::GetCachedFBO ( ) const

Retrieve the cached FBO object, or a dead handle if there is no object.

Definition at line 773 of file texture_gles.cc.

773 {
774 return cached_fbo_.Get();
775}

References impeller::UniqueHandleGLES::Get().

Referenced by impeller::EncodeCommandsInReactor().

◆ GetFBO()

std::optional< GLuint > impeller::TextureGLES::GetFBO ( ) const

Definition at line 755 of file texture_gles.cc.

755 {
756 return wrapped_fbo_;
757}

Referenced by impeller::EncodeCommandsInReactor().

◆ GetGLHandle()

std::optional< GLuint > impeller::TextureGLES::GetGLHandle ( ) const

Definition at line 525 of file texture_gles.cc.

525 {
526 if (!IsValid()) {
527 return std::nullopt;
528 }
529 return reactor_->GetGLHandle(handle_.Get());
530}

References impeller::UniqueHandleGLES::Get(), and IsValid().

Referenced by Bind(), impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), GenerateMipmap(), impeller::interop::ImpellerTextureGetOpenGLHandle(), SetAsFramebufferAttachment(), and impeller::testing::TEST_P().

◆ GetSyncFence()

std::optional< HandleGLES > impeller::TextureGLES::GetSyncFence ( ) const

Definition at line 765 of file texture_gles.cc.

765 {
766 return fence_.IsValid() ? std::optional(fence_.Get()) : std::nullopt;
767}
Definition ref_ptr.h:261

References impeller::UniqueHandleGLES::Get(), and impeller::UniqueHandleGLES::IsValid().

Referenced by impeller::testing::TEST_P().

◆ GetType()

TextureGLES::Type impeller::TextureGLES::GetType ( ) const

Definition at line 631 of file texture_gles.cc.

631 {
632 return type_;
633}

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsSliceInitialized()

bool impeller::TextureGLES::IsSliceInitialized ( size_t  slice) const

Definition at line 576 of file texture_gles.cc.

576 {
577 return IsSliceMipLevelInitialized(slice, 0);
578}
bool IsSliceMipLevelInitialized(size_t slice, size_t mip_level) const

References IsSliceMipLevelInitialized().

◆ IsSliceMipLevelInitialized()

bool impeller::TextureGLES::IsSliceMipLevelInitialized ( size_t  slice,
size_t  mip_level 
) const

Definition at line 588 of file texture_gles.cc.

589 {
590 if (slice >= slice_mip_initialized_.size() ||
591 mip_level >= kMaxTrackedMipLevels) {
592 return false;
593 }
594 return slice_mip_initialized_[slice].test(mip_level);
595}

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and IsSliceInitialized().

◆ IsValid()

bool impeller::TextureGLES::IsValid ( ) const
overridevirtual

Implements impeller::Texture.

Definition at line 184 of file texture_gles.cc.

184 {
185 return is_valid_;
186}

Referenced by GenerateMipmap(), GetGLHandle(), and SetAsFramebufferAttachment().

◆ IsWrapped()

bool impeller::TextureGLES::IsWrapped ( ) const

Definition at line 751 of file texture_gles.cc.

751 {
752 return is_wrapped_;
753}

Referenced by impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and impeller::EncodeCommandsInReactor().

◆ Leak()

void impeller::TextureGLES::Leak ( )

Reset the internal texture state so that the reactor will not free the associated handle.

Definition at line 179 of file texture_gles.cc.

179 {
180 handle_.Release();
181}
HandleGLES Release()
Release ownership of the handle.

References impeller::UniqueHandleGLES::Release().

Referenced by impeller::testing::TEST_P().

◆ MarkContentsInitialized()

void impeller::TextureGLES::MarkContentsInitialized ( )

Indicates that all texture storage has already been allocated and contents initialized.

This is similar to calling MarkSliceInitialized with all slices.

See also
MarkSliceInitialized.

Definition at line 566 of file texture_gles.cc.

566 {
567 for (auto& slice_mips : slice_mip_initialized_) {
568 slice_mips.set();
569 }
570}

◆ MarkSliceInitialized()

void impeller::TextureGLES::MarkSliceInitialized ( size_t  slice)

Indicates that a specific texture slice has been initialized.

Parameters
[in]sliceThe slice to mark as being initialized.

Definition at line 572 of file texture_gles.cc.

572 {
574}
void MarkSliceMipLevelInitialized(size_t slice, size_t mip_level)
Indicates that storage for mip_level of slice has been allocated by a glTexImage2D call (or equivalen...

References MarkSliceMipLevelInitialized().

◆ MarkSliceMipLevelInitialized()

void impeller::TextureGLES::MarkSliceMipLevelInitialized ( size_t  slice,
size_t  mip_level 
)

Indicates that storage for mip_level of slice has been allocated by a glTexImage2D call (or equivalent).

GLES raises GL_INVALID_OPERATION when glTexSubImage2D targets a level that has not been previously defined, so every per-level upload must check this first and allocate on demand.

Parameters
[in]sliceThe slice (cubemap face for cubemaps, otherwise always 0).
[in]mip_levelThe mip level whose storage was allocated.

Definition at line 580 of file texture_gles.cc.

580 {
581 if (slice >= slice_mip_initialized_.size() ||
582 mip_level >= kMaxTrackedMipLevels) {
583 return;
584 }
585 slice_mip_initialized_[slice].set(mip_level);
586}

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and MarkSliceInitialized().

◆ SetAsFramebufferAttachment()

bool impeller::TextureGLES::SetAsFramebufferAttachment ( GLenum  target,
AttachmentType  attachment_type,
uint32_t  mip_level = 0,
uint32_t  slice = 0 
)

Definition at line 688 of file texture_gles.cc.

691 {
692 if (!IsValid()) {
693 return false;
694 }
695 InitializeContentsIfNecessary();
696 const auto& gl = reactor_->GetProcTable();
697 if (mip_level > 0 &&
698 !gl.GetCapabilities()->SupportsFramebufferRenderMipmap()) {
699 VALIDATION_LOG << "Rendering into a non-zero mip level is not supported on "
700 "the GLES backend.";
701 return false;
702 }
703 if (!EnsureSliceMipLevelStorage(slice, mip_level)) {
704 return false;
705 }
706 auto handle = GetGLHandle();
707 if (!handle.has_value()) {
708 return false;
709 }
710 const GLint level = static_cast<GLint>(mip_level);
711
712 switch (ComputeTypeForBinding(target)) {
713 case Type::kTexture: {
714 // Cube maps attach a specific face; 2D textures attach the 2D target.
715 GLenum textarget =
717 ? GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice
718 : GL_TEXTURE_2D;
719 gl.FramebufferTexture2D(target, // target
720 ToAttachmentType(attachment_type), // attachment
721 textarget, // textarget
722 handle.value(), // texture
723 level // level
724 );
725 break;
726 }
728 gl.FramebufferTexture2DMultisampleEXT(
729 target, // target
730 ToAttachmentType(attachment_type), // attachment
731 GL_TEXTURE_2D, // textarget
732 handle.value(), // texture
733 level, // level
734 4 // samples
735 );
736 break;
739 gl.FramebufferRenderbuffer(
740 target, // target
741 ToAttachmentType(attachment_type), // attachment
742 GL_RENDERBUFFER, // render-buffer target
743 handle.value() // render-buffer
744 );
745 break;
746 }
747
748 return true;
749}
Type ComputeTypeForBinding(GLenum target) const
static GLenum ToAttachmentType(TextureGLES::AttachmentType point)

References ComputeTypeForBinding(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), IsValid(), kRenderBuffer, kRenderBufferMultisampled, kTexture, impeller::kTextureCube, kTextureMultisampled, target, impeller::ToAttachmentType(), impeller::TextureDescriptor::type, and VALIDATION_LOG.

Referenced by impeller::ConfigureFBO(), and impeller::EncodeCommandsInReactor().

◆ SetCachedFBO()

void impeller::TextureGLES::SetCachedFBO ( HandleGLES  fbo)

Store the FBO object for recycling in the 2D renderer.

The color0 texture used by the 2D renderer will use this texture object to store the associated FBO the first time it is used.

Definition at line 769 of file texture_gles.cc.

769 {
770 cached_fbo_ = UniqueHandleGLES(reactor_, fbo);
771}

Referenced by impeller::EncodeCommandsInReactor().

◆ SetCachedFBOSubresource()

void impeller::TextureGLES::SetCachedFBOSubresource ( uint32_t  mip_level,
uint32_t  slice 
)

Records the subresource the cached FBO is currently bound to.

Definition at line 777 of file texture_gles.cc.

777 {
778 cached_fbo_mip_level_ = mip_level;
779 cached_fbo_slice_ = slice;
780}

Referenced by impeller::EncodeCommandsInReactor().

◆ SetFence()

void impeller::TextureGLES::SetFence ( HandleGLES  fence)

Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it.

Parameters
[in]fenceA handle to a sync fence.

Definition at line 759 of file texture_gles.cc.

759 {
760 FML_DCHECK(!fence_.IsValid());
761 fence_ = UniqueHandleGLES(reactor_, fence);
762}
#define FML_DCHECK(condition)
Definition logging.h:122

References FML_DCHECK, and impeller::UniqueHandleGLES::IsValid().

Referenced by impeller::testing::TEST_P().

◆ WrapFBO()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapFBO ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
GLuint  fbo 
)
static

Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

This is useful for creating a render target for the default window managed framebuffer.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]fboThe fbo
Returns
If a texture representation of the framebuffer could be created.

Definition at line 95 of file texture_gles.cc.

98 {
99 auto texture = std::shared_ptr<TextureGLES>(
100 new TextureGLES(std::move(reactor), desc, false, fbo, std::nullopt));
101 if (!texture->IsValid()) {
102 return nullptr;
103 }
104 return texture;
105}
FlTexture * texture

References reactor, and texture.

Referenced by CreatePlaceholder(), MakeRenderTargetFromBackingStoreImpeller(), impeller::testing::TEST_P(), impeller::testing::TEST_P(), and impeller::SurfaceGLES::WrapFBO().

◆ WrapTexture()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapTexture ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
HandleGLES  external_handle 
)
static

Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]external_handleThe external handle
Returns
If a texture representation of the framebuffer could be created.

Definition at line 107 of file texture_gles.cc.

110 {
111 if (external_handle.IsDead()) {
112 VALIDATION_LOG << "Cannot wrap a dead handle.";
113 return nullptr;
114 }
115 if (external_handle.GetType() != HandleType::kTexture) {
116 VALIDATION_LOG << "Cannot wrap a non-texture handle.";
117 return nullptr;
118 }
119 auto texture = std::shared_ptr<TextureGLES>(new TextureGLES(
120 std::move(reactor), desc, false, std::nullopt, external_handle));
121 if (!texture->IsValid()) {
122 return nullptr;
123 }
124 return texture;
125}

References impeller::HandleGLES::GetType(), impeller::HandleGLES::IsDead(), impeller::kTexture, reactor, texture, and VALIDATION_LOG.

Referenced by Skwasm::DlWimpImageFromTexture::GetImpellerTexture(), impeller::interop::ImpellerTextureCreateWithOpenGLTextureHandleNew(), and impeller::testing::TEST_P().


The documentation for this class was generated from the following files: