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| virtual GeometryResult | GetPositionUVColorBuffer (Rect texture_coverage, Matrix effect_transform, const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0 |
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| virtual bool | HasVertexColors () const =0 |
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| virtual bool | HasTextureCoordinates () const =0 |
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| virtual std::optional< Rect > | GetTextureCoordinateCoverage () const =0 |
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| virtual | ~Geometry () |
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| virtual GeometryResult | GetPositionBuffer (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0 |
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| virtual GeometryResult::Mode | GetResultMode () const |
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| virtual std::optional< Rect > | GetCoverage (const Matrix &transform) const =0 |
| | The coverage rectangle of this geometry, transformed by the transform argument.
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| virtual bool | CoversArea (const Matrix &transform, const IRect &rect) const |
| | Determines if this geometry, transformed by the given transform, will completely cover all of the pixels within the given integer rect.
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| virtual bool | IsAxisAlignedRect () const |
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| virtual bool | CanApplyMaskFilter () const |
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| virtual Scalar | ComputeAlphaCoverage (const Matrix &transform) const |
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| static std::unique_ptr< Geometry > | MakeFillPath (const flutter::DlPath &path, std::optional< Rect > inner_rect=std::nullopt) |
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| static std::unique_ptr< Geometry > | MakeStrokePath (const flutter::DlPath &path, const StrokeParameters &stroke={}) |
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| static std::unique_ptr< Geometry > | MakeCover () |
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| static std::unique_ptr< Geometry > | MakeRect (const Rect &rect) |
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| static std::unique_ptr< Geometry > | MakeOval (const Rect &rect) |
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| static std::unique_ptr< Geometry > | MakeLine (const Point &p0, const Point &p1, const StrokeParameters &stroke) |
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| static std::unique_ptr< Geometry > | MakeCircle (const Point ¢er, Scalar radius) |
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| static std::unique_ptr< Geometry > | MakeStrokedCircle (const Point ¢er, Scalar radius, Scalar stroke_width) |
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| static std::unique_ptr< Geometry > | MakeFilledArc (const Rect &oval_bounds, Degrees start, Degrees sweep, bool include_center) |
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| static std::unique_ptr< Geometry > | MakeStrokedArc (const Rect &oval_bounds, Degrees start, Degrees sweep, const StrokeParameters &stroke) |
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| static std::unique_ptr< Geometry > | MakeRoundRect (const Rect &rect, const Size &radii) |
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| static std::unique_ptr< Geometry > | MakeRoundSuperellipse (const Rect &rect, Scalar corner_radius) |
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| static Scalar | ComputeStrokeAlphaCoverage (const Matrix &entity, Scalar stroke_width) |
| | Compute an alpha value to simulate lower coverage of fractional pixel strokes.
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| static GeometryResult | ComputePositionGeometry (const ContentContext &renderer, const Tessellator::VertexGenerator &generator, const Entity &entity, RenderPass &pass) |
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A geometry that is created from a vertices object.
Definition at line 13 of file vertices_geometry.h.