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BuiltInCodeSnippetID.h File Reference
#include "include/core/SkTypes.h"

Go to the source code of this file.

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Enumerations

enum class  skgpu::graphite::BuiltInCodeSnippetID : int32_t {
  skgpu::graphite::kError , skgpu::graphite::kPriorOutput , skgpu::graphite::kSolidColorShader , skgpu::graphite::kRGBPaintColor ,
  skgpu::graphite::kAlphaOnlyPaintColor , skgpu::graphite::kLinearGradientShader4 , skgpu::graphite::kLinearGradientShader8 , skgpu::graphite::kLinearGradientShaderTexture ,
  skgpu::graphite::kRadialGradientShader4 , skgpu::graphite::kRadialGradientShader8 , skgpu::graphite::kRadialGradientShaderTexture , skgpu::graphite::kSweepGradientShader4 ,
  skgpu::graphite::kSweepGradientShader8 , skgpu::graphite::kSweepGradientShaderTexture , skgpu::graphite::kConicalGradientShader4 , skgpu::graphite::kConicalGradientShader8 ,
  skgpu::graphite::kConicalGradientShaderTexture , skgpu::graphite::kLocalMatrixShader , skgpu::graphite::kImageShader , skgpu::graphite::kCubicImageShader ,
  skgpu::graphite::kHWImageShader , skgpu::graphite::kYUVImageShader , skgpu::graphite::kCubicYUVImageShader , skgpu::graphite::kCoordClampShader ,
  skgpu::graphite::kDitherShader , skgpu::graphite::kPerlinNoiseShader , skgpu::graphite::kRuntimeShader , skgpu::graphite::kMatrixColorFilter ,
  skgpu::graphite::kTableColorFilter , skgpu::graphite::kGaussianColorFilter , skgpu::graphite::kColorSpaceXformColorFilter , skgpu::graphite::kBlendShader ,
  skgpu::graphite::kBlendModeBlender , skgpu::graphite::kCoeffBlender , skgpu::graphite::kPrimitiveColor , skgpu::graphite::kDstReadSample ,
  skgpu::graphite::kDstReadFetch , skgpu::graphite::kClipShader , skgpu::graphite::kCompose , skgpu::graphite::kFixedFunctionClearBlendMode ,
  skgpu::graphite::kFixedFunctionSrcBlendMode , skgpu::graphite::kFixedFunctionDstBlendMode , skgpu::graphite::kFixedFunctionSrcOverBlendMode , skgpu::graphite::kFixedFunctionDstOverBlendMode ,
  skgpu::graphite::kFixedFunctionSrcInBlendMode , skgpu::graphite::kFixedFunctionDstInBlendMode , skgpu::graphite::kFixedFunctionSrcOutBlendMode , skgpu::graphite::kFixedFunctionDstOutBlendMode ,
  skgpu::graphite::kFixedFunctionSrcATopBlendMode , skgpu::graphite::kFixedFunctionDstATopBlendMode , skgpu::graphite::kFixedFunctionXorBlendMode , skgpu::graphite::kFixedFunctionPlusBlendMode ,
  skgpu::graphite::kFixedFunctionModulateBlendMode , skgpu::graphite::kFixedFunctionScreenBlendMode , skgpu::graphite::kFirstFixedFunctionBlendMode = kFixedFunctionClearBlendMode , skgpu::graphite::kLast = kFixedFunctionScreenBlendMode
}
 

Variables

static constexpr int skgpu::graphite::kBuiltInCodeSnippetIDCount = static_cast<int>(BuiltInCodeSnippetID::kLast)+1
 
static constexpr int skgpu::graphite::kFixedFunctionBlendModeIDOffset