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ClipStack_graphite.cpp File Reference
#include "src/gpu/graphite/ClipStack_graphite.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkShader.h"
#include "include/core/SkStrokeRec.h"
#include "src/base/SkTLazy.h"
#include "src/core/SkPathPriv.h"
#include "src/core/SkRRectPriv.h"
#include "src/core/SkRectPriv.h"
#include "src/gpu/graphite/Device.h"
#include "src/gpu/graphite/DrawParams.h"
#include "src/gpu/graphite/geom/BoundsManager.h"
#include "src/gpu/graphite/geom/Geometry.h"

Go to the source code of this file.

Classes

struct  skgpu::graphite::ClipStack::TransformedShape
 

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Variables

static constexpr int skgpu::graphite::kElementStackIncrement = 8
 
static constexpr int skgpu::graphite::kSaveStackIncrement = 8