Flutter Engine
The Flutter Engine
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#include <future>
#include "flutter/fml/make_copyable.h"
#include "flutter/testing/testing.h"
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "impeller/base/allocation.h"
#include "impeller/base/validation.h"
#include "impeller/core/runtime_types.h"
#include "impeller/core/shader_types.h"
#include "impeller/entity/runtime_effect.vert.h"
#include "impeller/playground/playground.h"
#include "impeller/renderer/pipeline_descriptor.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/shader_library.h"
#include "impeller/runtime_stage/runtime_stage.h"
#include "impeller/runtime_stage/runtime_stage_playground.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::testing |
Typedefs | |
using | impeller::testing::RuntimeStageTest = RuntimeStagePlayground |
Functions | |
impeller::testing::INSTANTIATE_PLAYGROUND_SUITE (RuntimeStageTest) | |
impeller::testing::TEST_P (RuntimeStageTest, CanReadValidBlob) | |
impeller::testing::TEST_P (RuntimeStageTest, CanRejectInvalidBlob) | |
impeller::testing::TEST_P (RuntimeStageTest, CanReadUniforms) | |
impeller::testing::TEST_P (RuntimeStageTest, CanReadUniformsSamplerBeforeUBO) | |
impeller::testing::TEST_P (RuntimeStageTest, CanReadUniformsSamplerAfterUBO) | |
impeller::testing::TEST_P (RuntimeStageTest, CanRegisterStage) | |
impeller::testing::TEST_P (RuntimeStageTest, CanCreatePipelineFromRuntimeStage) | |
impeller::testing::TEST_P (RuntimeStageTest, ContainsExpectedShaderTypes) | |