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runtime_stage.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_RUNTIME_STAGE_RUNTIME_STAGE_H_
6#define FLUTTER_IMPELLER_RUNTIME_STAGE_RUNTIME_STAGE_H_
7
8#include <map>
9#include <memory>
10#include <string>
11
12#include "flutter/fml/mapping.h"
13
14#include "flutter/impeller/core/runtime_types.h"
16#include "runtime_stage_types_flatbuffers.h"
17
18namespace impeller {
19
21 public:
22 static const char* kVulkanUBOName;
23
24 using Map = std::map<RuntimeStageBackend, std::shared_ptr<RuntimeStage>>;
25 static Map DecodeRuntimeStages(const std::shared_ptr<fml::Mapping>& payload);
26
27 RuntimeStage(const fb::RuntimeStage* runtime_stage,
28 const std::shared_ptr<fml::Mapping>& payload);
32
33 bool IsValid() const;
34
36
37 const std::vector<RuntimeUniformDescription>& GetUniforms() const;
38
39 const std::vector<DescriptorSetLayout>& GetDescriptorSetLayouts() const;
40
41 const std::string& GetEntrypoint() const;
42
43 const RuntimeUniformDescription* GetUniform(const std::string& name) const;
44
45 const std::shared_ptr<fml::Mapping>& GetCodeMapping() const;
46
47 bool IsDirty() const;
48
49 void SetClean();
50
51 private:
52 std::shared_ptr<fml::Mapping> payload_;
54 std::string entrypoint_;
55 std::shared_ptr<fml::Mapping> code_mapping_;
56 std::vector<RuntimeUniformDescription> uniforms_;
57 std::vector<DescriptorSetLayout> descriptor_set_layouts_;
58 bool is_valid_ = false;
59 bool is_dirty_ = true;
60
61 RuntimeStage(const RuntimeStage&) = delete;
62
63 static std::unique_ptr<RuntimeStage> RuntimeStageIfPresent(
64 const fb::RuntimeStage* runtime_stage,
65 const std::shared_ptr<fml::Mapping>& payload);
66
67 RuntimeStage& operator=(const RuntimeStage&) = delete;
68};
69
70} // namespace impeller
71
72#endif // FLUTTER_IMPELLER_RUNTIME_STAGE_RUNTIME_STAGE_H_
RuntimeStage(RuntimeStage &&)
const std::string & GetEntrypoint() const
RuntimeStage & operator=(RuntimeStage &&)
const std::vector< RuntimeUniformDescription > & GetUniforms() const
const RuntimeUniformDescription * GetUniform(const std::string &name) const
std::map< RuntimeStageBackend, std::shared_ptr< RuntimeStage > > Map
static const char * kVulkanUBOName
static Map DecodeRuntimeStages(const std::shared_ptr< fml::Mapping > &payload)
const std::shared_ptr< fml::Mapping > & GetCodeMapping() const
const std::vector< DescriptorSetLayout > & GetDescriptorSetLayouts() const
RuntimeShaderStage GetShaderStage() const
const char * name
Definition fuchsia.cc:50