Flutter Engine
The Flutter Engine
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Point_normalize_2.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Point_normalize_2, 256, 256, false, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Point_normalize_2  ,
256  ,
256  ,
false  ,
 
)

Definition at line 4 of file Point_normalize_2.cpp.

4 {
5void draw(SkCanvas* canvas) {
7 paint.setAntiAlias(true);
8 const SkPoint lines[][2] = { {{ 30, 110 }, { 190, 30 }},
9 {{ 120, 140 }, { 30, 220 }}};
10 for (auto line : lines) {
11 canvas->drawLine(line[0], line[1], paint);
12 SkVector vector = line[1] - line[0];
13 if (vector.normalize()) {
14 SkVector rotate90 = { -vector.fY, vector.fX };
15 rotate90 *= 10.f;
16 canvas->drawLine(line[0] - rotate90, line[0] + rotate90, paint);
17 canvas->drawLine(line[1] - rotate90, line[1] + rotate90, paint);
18 }
19 }
20}
21} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint &paint)
Definition: SkCanvas.cpp:2700
const Paint & paint
Definition: color_source.cc:38
float fX
x-axis value
Definition: SkPoint_impl.h:164
float fY
y-axis value
Definition: SkPoint_impl.h:165
bool normalize()
Definition: SkPoint.cpp:22