Flutter Engine
The Flutter Engine
create.py
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1#!/usr/bin/env python
2#
3# Copyright 2016 Google Inc.
4#
5# Use of this source code is governed by a BSD-style license that can be
6# found in the LICENSE file.
7
8
9"""Create the asset."""
10
11
12import argparse
13import os
14import subprocess
15import sys
16
17FILE_DIR = os.path.dirname(os.path.abspath(__file__))
18INFRA_BOTS_DIR = os.path.realpath(os.path.join(FILE_DIR, os.pardir, os.pardir))
19sys.path.insert(0, INFRA_BOTS_DIR)
20import utils
21
22
23# Remember to also update the go_win asset when this is updated.
24GO_URL = "https://go.dev/dl/go1.21.5.linux-amd64.tar.gz"
25
26
27def create_asset(target_dir):
28 """Create the asset."""
29 with utils.tmp_dir():
30 cwd = os.getcwd()
31 zipfile = os.path.join(cwd, 'go.tar.gz')
32 subprocess.check_call(["wget", '-O', zipfile, GO_URL])
33 subprocess.check_call(["tar", "-xzf", zipfile, "-C", target_dir])
34
35def main():
36 parser = argparse.ArgumentParser()
37 parser.add_argument('--target_dir', '-t', required=True)
38 args = parser.parse_args()
39 create_asset(args.target_dir)
40
41
42if __name__ == '__main__':
43 main()
def main()
Definition: create.py:69
def create_asset(target_dir)
Definition: create.py:32
Definition: main.py:1