Flutter Engine
The Flutter Engine
create.py
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1#!/usr/bin/env python
2#
3# Copyright 2017 Google Inc.
4#
5# Use of this source code is governed by a BSD-style license that can be
6# found in the LICENSE file.
7
8
9"""Create the asset."""
10
11
12import argparse
13import subprocess
14
15
16VERSION = "v1.8.2"
17URL = "https://github.com/ninja-build/ninja/releases/download/%s/ninja-win.zip"
18
19
20def create_asset(target_dir):
21 """Create the asset."""
22 subprocess.check_call(["curl", "-L", URL % VERSION, "-o", "ninja-win.zip"])
23 subprocess.check_call(["unzip", "ninja-win.zip", "-d", target_dir])
24 subprocess.check_call(["rm", "ninja-win.zip"])
25
26
27def main():
28 parser = argparse.ArgumentParser()
29 parser.add_argument('--target_dir', '-t', required=True)
30 args = parser.parse_args()
31 create_asset(args.target_dir)
32
33
34if __name__ == '__main__':
35 main()
Definition: main.py:1
def create_asset(chrome_src_path, browser_executable, target_dir, upload_to_partner_bucket, dm_path)
Definition: create.py:68