Flutter Engine
The Flutter Engine
SkBitmapProcState_opts_ssse3.cpp
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1/*
2 * Copyright 2023 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
10
11#if defined(SK_CPU_X86) && !defined(SK_ENABLE_OPTIMIZE_SIZE)
12
13// The order of these includes is important:
14// 1) Select the target CPU architecture by defining SK_OPTS_TARGET and including SkOpts_SetTarget
15// 2) Include the code to compile, typically in a _opts.h file.
16// 3) Include SkOpts_RestoreTarget to switch back to the default CPU architecture
17
18#define SK_OPTS_TARGET SK_OPTS_TARGET_SSSE3
20
23
25
26namespace SkOpts {
29 }
30} // namespace SkOpts
31
32#endif // SK_CPU_X86 && !SK_ENABLE_OPTIMIZE_SIZE
void(* S32_alpha_D32_filter_DX)(const SkBitmapProcState &, const uint32_t *xy, int count, SkPMColor *)
void Init_BitmapProcState_ssse3()