Flutter Engine
The Flutter Engine
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#include "rect.h"
#include <algorithm>
#include "ax_build/build_config.h"
#include "base/logging.h"
#include "base/numerics/clamped_math.h"
#include "base/string_utils.h"
#include "insets.h"
Go to the source code of this file.
Namespaces | |
namespace | gfx |
Functions | |
void | gfx::AdjustAlongAxis (int dst_origin, int dst_size, int *origin, int *size) |
static void | gfx::SaturatedClampRange (int min, int max, int *origin, int *span) |
Rect | gfx::operator+ (const Rect &lhs, const Vector2d &rhs) |
Rect | gfx::operator- (const Rect &lhs, const Vector2d &rhs) |
Rect | gfx::IntersectRects (const Rect &a, const Rect &b) |
Rect | gfx::UnionRects (const Rect &a, const Rect &b) |
Rect | gfx::SubtractRects (const Rect &a, const Rect &b) |
Rect | gfx::BoundingRect (const Point &p1, const Point &p2) |