Flutter Engine
The Flutter Engine
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#include <functional>
#include <memory>
#include <vector>
#include "impeller/base/thread.h"
#include "impeller/renderer/backend/gles/handle_gles.h"
#include "impeller/renderer/backend/gles/proc_table_gles.h"
Go to the source code of this file.
Classes | |
class | impeller::ReactorGLES |
The reactor attempts to make thread-safe usage of OpenGL ES easier to reason about. More... | |
class | impeller::ReactorGLES::Worker |
A delegate implemented by a thread on which an OpenGL context is current. There may be multiple workers for the reactor to perform reactions on. In that case, it is the workers responsibility to ensure that all of them use either the same OpenGL context or multiple OpenGL contexts in the same sharegroup. More... | |
Namespaces | |
namespace | impeller |