Flutter Engine
The Flutter Engine
|
#include "include/core/SkCanvas.h"
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkTArray.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/gpu/ganesh/ops/GrOp.h"
Go to the source code of this file.
Namespaces | |
namespace | skgpu |
namespace | skgpu::ganesh |
namespace | skgpu::ganesh::DrawMeshOp |
Functions | |
GrOp::Owner | skgpu::ganesh::DrawMeshOp::Make (GrRecordingContext *context, GrPaint &&paint, const SkMesh &mesh, TArray< std::unique_ptr< GrFragmentProcessor > > children, const SkMatrix &viewMatrix, GrAAType aaType, sk_sp< GrColorSpaceXform > colorSpaceXform) |
GrOp::Owner | skgpu::ganesh::DrawMeshOp::Make (GrRecordingContext *context, GrPaint &&paint, sk_sp< SkVertices > vertices, const GrPrimitiveType *overridePrimitiveType, const SkMatrix &viewMatrix, GrAAType aaType, sk_sp< GrColorSpaceXform > colorSpaceXform) |