Flutter Engine
The Flutter Engine
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#include <memory>
#include <string>
#include "flutter/assets/asset_manager.h"
#include "flutter/assets/asset_resolver.h"
#include "flutter/common/settings.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/unique_fd.h"
#include "flutter/runtime/isolate_configuration.h"
Go to the source code of this file.
Classes | |
class | flutter::RunConfiguration |
Specifies all the configuration required by the runtime library to launch the root isolate. This object may be created on any thread but must be given to the |Run| call of the |Engine| on the UI thread. The configuration object is used to specify how the root isolate finds its snapshots, assets, root library and the "main" entrypoint. More... | |
Namespaces | |
namespace | flutter |