Flutter Engine
The Flutter Engine
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#include <functional>
#include <optional>
#include <type_traits>
#include <variant>
#include <vector>
#include "impeller/geometry/point.h"
#include "impeller/geometry/scalar.h"
Go to the source code of this file.
Classes | |
class | impeller::VertexWriter |
An interface for generating a multi contour polyline as a triangle strip. More... | |
struct | impeller::LinearPathComponent |
struct | impeller::QuadraticPathComponent |
struct | impeller::CubicPathComponent |
struct | impeller::ContourComponent |
struct | impeller::PathComponentStartDirectionVisitor |
struct | impeller::PathComponentEndDirectionVisitor |
Namespaces | |
namespace | impeller |
Typedefs | |
using | impeller::PathComponentVariant = std::variant< std::monostate, const LinearPathComponent *, const QuadraticPathComponent *, const CubicPathComponent * > |