Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/ops/ShadowRRectOp.h"
#include "include/core/SkBitmap.h"
#include "include/gpu/GrRecordingContext.h"
#include "src/core/SkRRectPriv.h"
#include "src/gpu/ganesh/GrMemoryPool.h"
#include "src/gpu/ganesh/GrOpFlushState.h"
#include "src/gpu/ganesh/GrProgramInfo.h"
#include "src/gpu/ganesh/GrProxyProvider.h"
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
#include "src/gpu/ganesh/GrThreadSafeCache.h"
#include "src/gpu/ganesh/SkGr.h"
#include "src/gpu/ganesh/effects/GrShadowGeoProc.h"
#include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h"
Go to the source code of this file.
Namespaces | |
namespace | skgpu |
namespace | skgpu::ganesh |
namespace | skgpu::ganesh::ShadowRRectOp |
Functions | |
static GrSurfaceProxyView | skgpu::ganesh::ShadowRRectOp::create_falloff_texture (GrRecordingContext *rContext) |
GrOp::Owner | skgpu::ganesh::ShadowRRectOp::Make (GrRecordingContext *context, GrColor color, const SkMatrix &viewMatrix, const SkRRect &rrect, SkScalar blurWidth, SkScalar insetWidth) |