#include <iosfwd>
#include <string>
#include "ax_build/build_config.h"
#include "point_f.h"
#include "rect.h"
#include "size_f.h"
#include "vector2d_f.h"
Go to the source code of this file.
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bool | gfx::operator== (const RectF &lhs, const RectF &rhs) |
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bool | gfx::operator!= (const RectF &lhs, const RectF &rhs) |
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RectF | gfx::operator+ (const RectF &lhs, const Vector2dF &rhs) |
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RectF | gfx::operator- (const RectF &lhs, const Vector2dF &rhs) |
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RectF | gfx::operator+ (const Vector2dF &lhs, const RectF &rhs) |
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RectF | gfx::IntersectRects (const RectF &a, const RectF &b) |
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RectF | gfx::UnionRects (const RectF &a, const RectF &b) |
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RectF | gfx::SubtractRects (const RectF &a, const RectF &b) |
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RectF | gfx::ScaleRect (const RectF &r, float x_scale, float y_scale) |
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RectF | gfx::ScaleRect (const RectF &r, float scale) |
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RectF | gfx::BoundingRect (const PointF &p1, const PointF &p2) |
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void | gfx::PrintTo (const RectF &rect, ::std::ostream *os) |
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