Flutter Engine
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isolate_configuration.h File Reference
#include <future>
#include <memory>
#include <string>
#include "flutter/assets/asset_manager.h"
#include "flutter/assets/asset_resolver.h"
#include "flutter/common/settings.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/memory/weak_ptr.h"
#include "flutter/runtime/dart_isolate.h"

Go to the source code of this file.

Classes

class  flutter::IsolateConfiguration
 An isolate configuration is a collection of snapshots and asset managers that the engine will use to configure the isolate before invoking its root entrypoint. The set of snapshots must be sufficient for the engine to move the isolate from the |DartIsolate::Phase::LibrariesSetup| phase to the |DartIsolate::Phase::Ready| phase. Note that the isolate configuration will not be collected till the isolate tied to the configuration as well as any and all child isolates of that isolate are collected. The engine may ask the configuration to prepare multiple isolates. All subclasses of this class must be thread safe as the configuration may be created, collected and used on multiple threads. Usually these threads are engine or VM managed so care must be taken to ensure that subclasses do not reference any thread local state. More...
 

Namespaces

namespace  flutter
 

Enumerations

enum class  flutter::IsolateLaunchType { flutter::kNewGroup , flutter::kExistingGroup }