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#include "tools/gpu/YUVUtils.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkColorPriv.h"
#include "include/core/SkData.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrRecordingContext.h"
#include "include/gpu/GrYUVABackendTextures.h"
#include "include/gpu/ganesh/SkImageGanesh.h"
#include "include/gpu/ganesh/SkSurfaceGanesh.h"
#include "src/codec/SkCodecImageGenerator.h"
#include "src/core/SkYUVAInfoLocation.h"
#include "src/core/SkYUVMath.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
#include "src/image/SkImage_Base.h"
#include "tools/gpu/ManagedBackendTexture.h"
Go to the source code of this file.
Namespaces | |
namespace | sk_gpu_test |
Functions | |
std::tuple< std::array< sk_sp< SkImage >, SkYUVAInfo::kMaxPlanes >, SkYUVAInfo > | sk_gpu_test::MakeYUVAPlanesAsA8 (SkImage *src, SkYUVColorSpace cs, SkYUVAInfo::Subsampling ss, GrRecordingContext *rContext) |