Flutter Engine
The Flutter Engine
|
#include "src/shaders/SkRuntimeShader.h"
#include "include/core/SkCapabilities.h"
#include "include/core/SkData.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkShader.h"
#include "include/core/SkString.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/SkSLSampleUsage.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTArray.h"
#include "include/sksl/SkSLDebugTrace.h"
#include "src/base/SkTLazy.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkPicturePriv.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkRuntimeEffectPriv.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkShaderBase.h"
#include "src/sksl/codegen/SkSLRasterPipelineBuilder.h"
#include "src/sksl/tracing/SkSLDebugTracePriv.h"
#include <cstdint>
#include <optional>
#include <string>
#include <utility>
Go to the source code of this file.
Functions | |
static sk_sp< SkSL::DebugTracePriv > | make_debug_trace (SkRuntimeEffect *effect, const SkIPoint &coord) |
Variables | |
constexpr bool | kLenientSkSLDeserialization = false |
|
static |
Definition at line 62 of file SkRuntimeShader.cpp.
|
constexpr |
Definition at line 38 of file SkRuntimeShader.cpp.