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GrDeferredUpload.h
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1/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrDeferredUpload_DEFINED
9#define GrDeferredUpload_DEFINED
10
11#include <functional>
12#include "include/gpu/GrTypes.h"
14#include "src/gpu/AtlasTypes.h"
15
16class GrTextureProxy;
17
18/**
19 * A word about deferred uploads and tokens: Ops should usually schedule their uploads to occur at
20 * the beginning of a frame whenever possible. These are called ASAP uploads. Of course, this
21 * requires that there are no draws that have yet to be flushed that rely on the old texture
22 * contents. In that case the ASAP upload would happen prior to the draw and therefore the draw
23 * would read the new (wrong) texture data. When this read-before-write data hazard exists they
24 * should schedule an inline upload.
25 *
26 * Ops, in conjunction with helpers such as GrDrawOpAtlas, use upload tokens to know what the most
27 * recent draw was that referenced a resource (or portion of a resource). Each draw is assigned a
28 * token. A resource (or portion thereof) can be tagged with the most recent reading draw's token.
29 * The deferred upload's target provides a facility for testing whether the draw corresponding to
30 * the token has been flushed. If it has not been flushed then the op must perform an inline upload
31 * instead so that the upload occurs after the draw depending on the old contents and before the
32 * draw depending on the updated contents. When scheduling an inline upload the op provides the
33 * token of the draw that the upload must occur before.
34 */
35
36/**
37 * Passed to a deferred upload when it is executed, this method allows the deferred upload to
38 * actually write its pixel data into a texture.
39 */
41 SkIRect,
42 GrColorType srcColorType,
43 const void*,
44 size_t rowBytes)>;
45
46/**
47 * A deferred texture upload is simply a std::function that takes a
48 * GrDeferredTextureUploadWritePixelsFn as a parameter. It is called when it should perform its
49 * upload as the draw/upload sequence is executed.
50 */
52
53/**
54 * An interface for scheduling deferred uploads. It accepts asap and deferred inline uploads.
55 */
57public:
59
60 virtual const skgpu::TokenTracker* tokenTracker() = 0;
61
62 /** Returns the token of the draw that this upload will occur before. */
64
65 /** Returns the token of the draw that this upload will occur before. Since ASAP uploads
66 are done first during a flush, this will be the first token since the most recent
67 flush. */
69};
70
71#endif
std::function< void(GrDeferredTextureUploadWritePixelsFn &)> GrDeferredTextureUploadFn
std::function< bool(GrTextureProxy *, SkIRect, GrColorType srcColorType, const void *, size_t rowBytes)> GrDeferredTextureUploadWritePixelsFn
GrColorType
virtual const skgpu::TokenTracker * tokenTracker()=0
virtual skgpu::AtlasToken addASAPUpload(GrDeferredTextureUploadFn &&upload)=0
virtual skgpu::AtlasToken addInlineUpload(GrDeferredTextureUploadFn &&)=0