Flutter Engine
The Flutter Engine
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#import <Foundation/Foundation.h>
#import <objc/runtime.h>
#include <stdlib.h>
#include <utility>
#include "flutter/fml/compiler_specific.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/memory/ref_counted.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "flutter/fml/memory/thread_checker.h"
Go to the source code of this file.
Classes | |
struct | debug::DebugThreadChecker |
class | fml::WeakContainer |
class | CRBWeakNSProtocolSentinel |
class | fml::WeakNSProtocol< NST > |
class | fml::WeakNSObject< NST > |
class | fml::WeakNSObject< id > |
class | fml::WeakNSObjectFactory< NST > |
Namespaces | |
namespace | debug |
namespace | fml |
Functions | ||
bool | fml::operator== (NST p1, const WeakNSProtocol< NST > &p2) | |
bool | fml::operator!= (NST p1, const WeakNSProtocol< NST > &p2) | |