Flutter Engine
The Flutter Engine
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#include <deque>
#include "flutter/fml/unique_fd.h"
#include "impeller/base/thread.h"
#include "impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.h"
Go to the source code of this file.
Classes | |
class | impeller::AHBTexturePoolVK |
Maintains a bounded pool of hardware buffer backed texture sources that can be used as swapchain images. More... | |
struct | impeller::AHBTexturePoolVK::PoolEntry |
Namespaces | |
namespace | impeller |