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ahb_texture_pool_vk.h File Reference
#include <deque>
#include "flutter/fml/unique_fd.h"
#include "impeller/base/thread.h"
#include "impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.h"

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Classes

class  impeller::AHBTexturePoolVK
 Maintains a bounded pool of hardware buffer backed texture sources that can be used as swapchain images. More...
 
struct  impeller::AHBTexturePoolVK::PoolEntry
 

Namespaces

namespace  impeller