5#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_ANDROID_AHB_TEXTURE_SOURCE_VK_H_
6#define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_ANDROID_AHB_TEXTURE_SOURCE_VK_H_
14#include <android/hardware_buffer_jni.h>
36 const AHardwareBuffer_Desc& hardware_buffer_desc);
39 std::unique_ptr<android::HardwareBuffer> backing_store,
40 bool is_swapchain_image);
65 std::unique_ptr<android::HardwareBuffer> backing_store_;
66 vk::UniqueDeviceMemory device_memory_ = {};
67 vk::UniqueImage image_ = {};
68 vk::UniqueImageView image_view_ = {};
69 std::shared_ptr<YUVConversionVK> yuv_conversion_ = {};
70 bool needs_yuv_conversion_ =
false;
71 bool is_swapchain_image_ =
false;
72 bool is_valid_ =
false;
struct AHardwareBuffer AHardwareBuffer
A texture source that wraps an instance of AHardwareBuffer.
bool IsSwapchainImage() const override
Determines if swapchain image. That is, an image used as the root render target.
vk::Image GetImage() const override
Get the image handle for this texture source.
const android::HardwareBuffer * GetBackingStore() const
std::shared_ptr< YUVConversionVK > GetYUVConversion() const override
When sampling from textures whose formats are not known to Vulkan, a custom conversion is necessary t...
AHBTextureSourceVK(const std::shared_ptr< Context > &context, struct AHardwareBuffer *hardware_buffer, const AHardwareBuffer_Desc &hardware_buffer_desc)
~AHBTextureSourceVK() override
vk::ImageView GetImageView() const override
Retrieve the image view used for sampling/blitting/compute with this texture source.
vk::ImageView GetRenderTargetView() const override
Retrieve the image view used for render target attachments with this texture source.
Abstract base class that represents a vkImage and an vkImageView.
A wrapper for AHardwareBuffer https://developer.android.com/ndk/reference/group/a-hardware-buffer.