Flutter Engine
The Flutter Engine
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#include <shader_bundle_data.h>
Public Attributes | |
std::string | name |
size_t | ext_res_0 = 0u |
size_t | set = 0u |
size_t | binding = 0u |
Definition at line 39 of file shader_bundle_data.h.
size_t impeller::compiler::ShaderBundleData::ShaderUniformTexture::binding = 0u |
Definition at line 43 of file shader_bundle_data.h.
size_t impeller::compiler::ShaderBundleData::ShaderUniformTexture::ext_res_0 = 0u |
Definition at line 41 of file shader_bundle_data.h.
std::string impeller::compiler::ShaderBundleData::ShaderUniformTexture::name |
Definition at line 40 of file shader_bundle_data.h.
size_t impeller::compiler::ShaderBundleData::ShaderUniformTexture::set = 0u |
Definition at line 42 of file shader_bundle_data.h.