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ax_platform_node_delegate.h File Reference
#include <cstdint>
#include <map>
#include <memory>
#include <new>
#include <ostream>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "ax/ax_clipping_behavior.h"
#include "ax/ax_coordinate_system.h"
#include "ax/ax_enums.h"
#include "ax/ax_export.h"
#include "ax/ax_node_position.h"
#include "ax/ax_offscreen_result.h"
#include "ax/ax_position.h"
#include "ax/ax_tree.h"
#include "ax/ax_tree_id.h"
#include "ax_unique_id.h"
#include "base/macros.h"
#include "gfx/geometry/rect.h"
#include "gfx/native_widget_types.h"

Go to the source code of this file.

Classes

class  ui::AXPlatformNodeDelegate
 
class  ui::AXPlatformNodeDelegate::ChildIterator
 

Namespaces

namespace  ui
 

Typedefs

using ui::TextAttribute = std::pair< std::string, std::string >
 
using ui::TextAttributeList = std::vector< TextAttribute >
 
using ui::TextAttributeMap = std::map< int, TextAttributeList >