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BackendTextureImageFactory.h File Reference
#include "include/core/SkColor.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkRefCnt.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/GrTypes.h"

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Namespaces

namespace  sk_gpu_test
 

Typedefs

using sk_gpu_test::Mipmapped = skgpu::Mipmapped
 
using sk_gpu_test::Protected = skgpu::Protected
 
using sk_gpu_test::Renderable = skgpu::Renderable