Flutter Engine
The Flutter Engine
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#include "impeller/toolkit/egl/egl.h"
Go to the source code of this file.
Classes | |
struct | impeller::egl::ConfigDescriptor |
class | impeller::egl::Config |
An EGL config. These are returned by the display to indicate support for a specific config descriptor. More... | |
Namespaces | |
namespace | impeller |
namespace | impeller::egl |
Enumerations | |
enum class | impeller::egl::API { impeller::egl::kOpenGL , impeller::egl::kOpenGLES2 , impeller::egl::kOpenGLES3 } |
enum class | impeller::egl::Samples { impeller::egl::kOne = 1 , impeller::egl::kTwo = 2 , impeller::egl::kFour = 4 } |
enum class | impeller::egl::ColorFormat { impeller::egl::kRGBA8888 , impeller::egl::kRGB565 } |
enum class | impeller::egl::StencilBits { impeller::egl::kZero = 0 , impeller::egl::kEight = 8 } |
enum class | impeller::egl::DepthBits { impeller::egl::kZero = 0 , impeller::egl::kEight = 8 } |
enum class | impeller::egl::SurfaceType { impeller::egl::kWindow , impeller::egl::kPBuffer } |