Flutter Engine
The Flutter Engine
Loading...
Searching...
No Matches
Paint_refShader.cpp
Go to the documentation of this file.
1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=53da0295972a418cbc9607bbb17feaa8
5REG_FIDDLE(Paint_refShader, 256, 256, true, 0) {
6void draw(SkCanvas* canvas) {
7 SkPaint paint1, paint2;
8 paint1.setShader(SkShaders::Empty());
9 SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
10 paint2.setShader(paint1.refShader());
11 SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
12}
13} // END FIDDLE
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
sk_sp< SkShader > refShader() const
void setShader(sk_sp< SkShader > shader)
SkShader * getShader() const
Definition SkPaint.h:397
bool unique() const
Definition SkRefCnt.h:50
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60