Flutter Engine
The Flutter Engine
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#include "src/core/SkImageFilterTypes.h"
#include "include/core/SkAlphaType.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkBlender.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkClipOp.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorType.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkM44.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPicture.h"
#include "include/core/SkShader.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkFloatingPoint.h"
#include "src/base/SkMathPriv.h"
#include "src/base/SkVx.h"
#include "src/core/SkBitmapDevice.h"
#include "src/core/SkBlenderBase.h"
#include "src/core/SkBlurEngine.h"
#include "src/core/SkCanvasPriv.h"
#include "src/core/SkDevice.h"
#include "src/core/SkImageFilterCache.h"
#include "src/core/SkImageFilter_Base.h"
#include "src/core/SkKnownRuntimeEffects.h"
#include "src/core/SkMatrixPriv.h"
#include "src/core/SkRectPriv.h"
#include "src/core/SkTraceEvent.h"
#include "src/effects/colorfilters/SkColorFilterBase.h"
#include <algorithm>
#include <cmath>
Go to the source code of this file.
Classes | |
class | skif::FilterResult::AutoSurface |
Namespaces | |
namespace | skif |
Typedefs | |
template<typename T > | |
using | skif::PixelSpace = LayerSpace< T > |
Functions | |
sk_sp< Backend > | skif::MakeRasterBackend (const SkSurfaceProps &surfaceProps, SkColorType colorType) |
SkIRect | skif::RoundOut (SkRect r) |
SkIRect | skif::RoundIn (SkRect r) |
static bool | skif::compatible_sampling (const SkSamplingOptions ¤tSampling, bool currentXformWontAffectNearest, SkSamplingOptions *nextSampling, bool nextXformWontAffectNearest) |
static int | skif::downscale_step_count (float netScaleFactor) |