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color_source.h File Reference
#include <functional>
#include <memory>
#include <variant>
#include <vector>
#include "impeller/entity/contents/runtime_effect_contents.h"
#include "impeller/entity/entity.h"
#include "impeller/geometry/color.h"
#include "impeller/geometry/matrix.h"
#include "impeller/geometry/point.h"
#include "impeller/runtime_stage/runtime_stage.h"

Go to the source code of this file.

Classes

struct  impeller::LinearGradientData
 
struct  impeller::RadialGradientData
 
struct  impeller::ConicalGradientData
 
struct  impeller::SweepGradientData
 
struct  impeller::ImageData
 
struct  impeller::RuntimeEffectData
 
class  impeller::ColorSource
 

Namespaces

namespace  impeller
 

Typedefs

using impeller::ColorSourceData = std::variant< LinearGradientData, RadialGradientData, ConicalGradientData, SweepGradientData, ImageData, RuntimeEffectData, std::monostate >