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third_party
skia
tools
gpu
vk
GrVulkanDefines.h
Go to the documentation of this file.
1
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrVulkanDefines_DEFINED
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#define GrVulkanDefines_DEFINED
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#include "
include/core/SkTypes.h
"
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#if defined(SK_BUILD_FOR_WIN)
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# if !defined(VK_USE_PLATFORM_WIN32_KHR)
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# define VK_USE_PLATFORM_WIN32_KHR
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# endif
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#elif defined(SK_BUILD_FOR_ANDROID)
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# if !defined(VK_USE_PLATFORM_ANDROID_KHR)
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# define VK_USE_PLATFORM_ANDROID_KHR
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# endif
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#elif defined(SK_BUILD_FOR_UNIX)
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# if !defined(__Fuchsia__) && !defined(VK_USE_PLATFORM_XCB_KHR) && !defined(SK_BUILD_FOR_GOOGLE3)
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# define VK_USE_PLATFORM_XCB_KHR
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# endif
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#elif defined(SK_BUILD_FOR_MAC)
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# if !defined(VK_USE_PLATFORM_MACOS_MVK)
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# define VK_USE_PLATFORM_MACOS_MVK
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# endif
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#elif defined(SK_BUILD_FOR_IOS)
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# if !defined(VK_USE_PLATFORM_IOS_MVK)
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# define VK_USE_PLATFORM_IOS_MVK
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# endif
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#endif
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// We create our own function table and never directly call any functions via vk*(). So no
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// need to include the prototype functions.
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#if !defined(VK_NO_PROTOTYPES)
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#define VK_NO_PROTOTYPES
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#endif
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#include <
vulkan/vulkan.h
>
// IWYU pragma: export
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#endif
SkTypes.h
vulkan.h
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