Flutter Engine
The Flutter Engine
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#include "src/shaders/SkPictureShader.h"
#include "include/core/SkAlphaType.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkColorType.h"
#include "include/core/SkImage.h"
#include "include/core/SkPoint.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTileMode.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkFloatingPoint.h"
#include "src/base/SkArenaAlloc.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkImageInfoPriv.h"
#include "src/core/SkMatrixPriv.h"
#include "src/core/SkPicturePriv.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkResourceCache.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkLocalMatrixShader.h"
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <utility>
Go to the source code of this file.
Functions | |
static sk_sp< SkColorSpace > | ref_or_srgb (SkColorSpace *cs) |
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Definition at line 176 of file SkPictureShader.cpp.