Flutter Engine
The Flutter Engine
SkTileMode.h
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1/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkTileModes_DEFINED
9#define SkTileModes_DEFINED
10
12
13enum class SkTileMode {
14 /**
15 * Replicate the edge color if the shader draws outside of its
16 * original bounds.
17 */
18 kClamp,
19
20 /**
21 * Repeat the shader's image horizontally and vertically.
22 */
23 kRepeat,
24
25 /**
26 * Repeat the shader's image horizontally and vertically, alternating
27 * mirror images so that adjacent images always seam.
28 */
29 kMirror,
30
31 /**
32 * Only draw within the original domain, return transparent-black everywhere else.
33 */
34 kDecal,
35
36 kLastTileMode = kDecal,
37};
38
39static constexpr int kSkTileModeCount = static_cast<int>(SkTileMode::kLastTileMode) + 1;
40
41#endif
SkTileMode
Definition: SkTileMode.h:13
static constexpr int kSkTileModeCount
Definition: SkTileMode.h:39